Block vs. Critical Hit - what happens?

Particle_Man

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Drek the Droid rolls to hit Jer Ohm the Jedi with a club and rolls a natural 20 - a critical hit!

But then Jer Ohm reveals that he has the Block trait and rolls his Use the Force and gets higher than the modified attack roll (lets say it Jer Ohm gets 27, and Drek's modified 20 would be 26).

Does Jer Ohm still get hit? Or does he effortlessly avoid it?
 

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The hit was blocked and therefore never landed. Even if it was a critical hit.

Damned annoying, and one more reason the sentients of the universe hate Jedi.
 


Depends on the GM I say. Valhalla's answer is one way to go with it. I've never had the situation arise yet, but in my game, I'd make a special rule that the critical hit gives you +10 on the modified roll for this purpose, which still makes it possible for a Jedi to block it, but it'd still keep with the mood that it was indeed a really good hit and is much harder to block.

Is there an actual WotC standing on the issue? I haven't seen one, but I rarely visit their forums.
 


There is, in fact (a fairly common question). You can find it here as a change to page 144. To save you the crtl+F, it says what I said, only with less emotional loading.

Well then... I should clearly read the erratas with more thought :D. But anyways, for those GM's disagreeing with the rule, I offer my houserule above ;)
 

Yeah, a lot of people don't really like that ruling, even if it is the logical extension of what's written in the book. It realy makes critical hits feel less special, even if it does let Vader have a chance against a level 10 party with a few destiny points.

Yours is not a bad compromise between the official ruling and simply allowing critical hits to hit. They're harder to avoid but not unavoidable.
 

An alternative house rule would be that a critical is an automatic hit, but a successful block/deflect reduces it from a critical hit to a normal hit.
 


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