I don’t think he meant anything by that (other than them being fantasy games), he likes Shadowdark and had at least two KS with SD materialI'll be honest, though, his dismissiveness of Daggerheart, Draw Steel and Shadowdark as "just fantasy heartbreakers" turned me right off.
I'll be honest, though, his dismissiveness of Daggerheart, Draw Steel and Shadowdark as "just fantasy heartbreakers" turned me right off.
Yeah. If a game is successful, it is by definition not a fantasy heartbreaker. That's the "heartbreaker" part of the definition.Wow, surprising take.
Can I have some of that 'just a fantasy heartbreaker' success and accolades?
![]()
Its the successful part that trips folks up. Some folks believe anything designed to be a fantasy alternative that fails to beat D&D is a failure, and thus heartbreaker. Probably a term thrown around too loosely, IMO.Yeah. If a game is successful, it is by definition not a fantasy heartbreaker. That's the "heartbreaker" part of the definition.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.