Rune
Once A Fool
I've always been notoriously stingy when handing out physical treasure, preferring boons and leveling items and the like. But, I want another option. So, I'm thinking of offering some bonus feats as treasure (for instance, an expert in light blades will take on a single apprentice to train them in light blade expertise in reward for some minor quest fulfilled).
Perhaps this would be a good way to get some of the lesser-chosen "social" feats into the game (like "Linguist"). Unlike a boon, these would be permanent enhancements to the character (but, possibly, could be retrained).
Has anyone done anything like this and, if so, are there any potential pitfalls I should look for?
Perhaps this would be a good way to get some of the lesser-chosen "social" feats into the game (like "Linguist"). Unlike a boon, these would be permanent enhancements to the character (but, possibly, could be retrained).
Has anyone done anything like this and, if so, are there any potential pitfalls I should look for?