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Bunch of new feats (feel free to post your comments)
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<blockquote data-quote="starwed" data-source="post: 3322102" data-attributes="member: 36983"><p>My general feeling is that while most of them are pretty good, some might be a little underpowered. Some specific comments:</p><p></p><p><strong>Hitting the veins:</strong> Unless you're dealing out terrible damage anyway, you give up a ton of damage, and in return don't get much out of it. Maybe make it when you <em>threaten</em> a crit, you can forgo the chance to confirm to create this effect.</p><p></p><p><strong>Chain [style] feats:</strong> I'd say these are pretty good and balanced. I'd lower the BAB reqs, though; the number of feat prereqs are good enough.</p><p></p><p><strong>Axe Shield:</strong> This is rendered moot by the Improved Buckler Defense feat; taking magic bucklers into account, you get a much higher AC for the same amount of money invested into protective gear. All in exchange for a -1 to attack, which doesn't matter much if you're going to be using Combat Expertise anyway.</p><p></p><p>Maybe make it enhance Combat Expertise; you get an extra shield bonus equal to the dodge bonus granted by the feat.</p><p></p><p><strong>Greater X</strong>: Most of these are decent; I think Greater Feint should just eliminate the penalty for feinting against other creature types completely, though. And maybe let Greater Initiative give another small bonus (perhaps a reroll once/day). There's already a feat somewhere else (Complete Adventurer?) which grants +2 init and another weak bonus on top of it.</p><p></p><p><strong>Improved Tower Shield Proficiency</strong>: Sounds good. <em>Maybe</em> let you make bash attacks with it as well, which won't come up that often but would be nice. Or that could be another feat, which also reduces the armor check penalty drastically.</p><p></p><p></p><p>So you would have no problem about me adding them to an <a href="http://ogc.xwiki.com" target="_blank">ogc wiki</a> I started? I'd need your explicit permssion to use them under the OGL, but it sounds like you'd be fine with that. ^_^ (Or you could simply go ahead and add them to the wiki yourself; that's why it's a wiki, after all, although so far I'm practically the only contributer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> )</p></blockquote><p></p>
[QUOTE="starwed, post: 3322102, member: 36983"] My general feeling is that while most of them are pretty good, some might be a little underpowered. Some specific comments: [b]Hitting the veins:[/b] Unless you're dealing out terrible damage anyway, you give up a ton of damage, and in return don't get much out of it. Maybe make it when you [i]threaten[/i] a crit, you can forgo the chance to confirm to create this effect. [b]Chain [style] feats:[/b] I'd say these are pretty good and balanced. I'd lower the BAB reqs, though; the number of feat prereqs are good enough. [b]Axe Shield:[/b] This is rendered moot by the Improved Buckler Defense feat; taking magic bucklers into account, you get a much higher AC for the same amount of money invested into protective gear. All in exchange for a -1 to attack, which doesn't matter much if you're going to be using Combat Expertise anyway. Maybe make it enhance Combat Expertise; you get an extra shield bonus equal to the dodge bonus granted by the feat. [b]Greater X[/b]: Most of these are decent; I think Greater Feint should just eliminate the penalty for feinting against other creature types completely, though. And maybe let Greater Initiative give another small bonus (perhaps a reroll once/day). There's already a feat somewhere else (Complete Adventurer?) which grants +2 init and another weak bonus on top of it. [b]Improved Tower Shield Proficiency[/b]: Sounds good. [i]Maybe[/i] let you make bash attacks with it as well, which won't come up that often but would be nice. Or that could be another feat, which also reduces the armor check penalty drastically. So you would have no problem about me adding them to an [url=ogc.xwiki.com]ogc wiki[/url] I started? I'd need your explicit permssion to use them under the OGL, but it sounds like you'd be fine with that. ^_^ (Or you could simply go ahead and add them to the wiki yourself; that's why it's a wiki, after all, although so far I'm practically the only contributer. :( ) [/QUOTE]
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