Castles & Crusades with Skeleton Key e-tiles

Mythmere1

First Post
I converted from 3E to Castles & Crusades, and one of the things I've been discovering is that because combat moves so much more quickly, the adventurers tend to cover more ground during the course of a session.

The scenery I have been using is Hirst Arts; plaster walls and such that you mold so that it looks a lot like Dwarven Forge. The physical scenery takes a bit longer to set up, and I'm finding that the pace of Castles & Crusades makes the physical scenery seem slower.

So I'm thinking of faster ways to depict the environment visually. I got a free sample of cavern chambers from a thing that the artist (so sorry - I've forgotten your name, but I know you frequent these boards) did here with a special offer on game day. They seem to work more quickly - although it can be a pain finding the right tiles.

What are peoples' experiences with the Skeleton Key tiles? How do you use them? I'm thinking of expanding the collection, but my concerns are (a) you're limited to the set-ups that the artist has envisioned, and (b) organizing the tiles does take time. I'm not certain how much speed I'll gain, here. And they're a bit expensive.
 

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We do it very simply: we have a big table, and very large white sheets of paper that cover all the table. So I draw upon the table with a marker, and that's it. Now, I have dundjinni, and when I have a better computer and time for that, I will create nice floor plans and print them to have mini move upon them.
 

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