Celeste Conowitch hired by Wizards of the Coast as Senior Game Developer for Dungeons & Dragons

Conowitch joined the team last week.
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TTRPG designer Celeste Conowitch has joined the Dungeons & Dragons design team. Conowitch announced on her social media that she had joined Wizards of the Coast as a Senior Game Developer. Conowitch previously worked for Kobold Press as a senior game designer and was the lead game designer of Tales of the Valiant, a 5E spinoff billed as an alternative to Dungeons & Dragons in the aftermath of the Open Game license debacle. Conowitch has credits in most Kobold Press books dating back to 2022 and previously worked on Icewind Dale: Rime of the Frostmaiden.

Wizards of the Coast has been building up its D&D design team, hiring names like James Haeck and Erin Roberts among others. Justice Arman serves as the game design director of the group, with the design team ultimately reporting to Dan Ayoub, who leads the Dungeons & Dragons franchise.

While Dungeons & Dragons has seen growth on its design team, the overall group took a hit yesterday when community manager LaTia Jacquise was let go as part of wider Hasbro layoffs.
 

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Christian Hoffer

Christian Hoffer


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I don't really know much about her or her work (and didn't really look) but feel like I remember seeing her give an interview or something on a YouTube podcast kinda thing at some point that went well.
Look forward to seeing more from her down the line as she settles into the new role
 

Fantastic hire as I enjoyed her Kobold press work….looking forward to her influence at D&D now.

And another poster early in this thread I don’t mind hitting Ignore on….we can all try a little harder to be civil and decent to each other instead of typing out crud and hitting send.
 
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I hope the revolving WotC door doesn't hit her too soon.

I think some of our expectations of how long a person holds a particular job no longer match reality. Being at one place for many years isn't all that common in the 21st century.

In my world, changing jobs every 2 to 4 years is about normal. What you are calling a "revolving door" seems to be current corporate norm.
 
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To be fair, there is nothing inherently wrong about "refusing to let {any group} ruin the things I love."

But the open question is how?

If the way in which one refuses to let a group ruin things is to exclude them at every opportunity, then that’s probably not great. If it’s a more balanced approach, it may be totally fine.

I guess we’ll just have to wait and see how it goes! No point in preemptively panicking.
 


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