Chris Cocks says it makes sense to move D&D to a "live service" model, but Hasbro will always make physical books

Chris Cocks explicitly said that he wants to move D&D to a live service style of gaming.
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Chris Cocks isn't shy about plans to move Dungeons & Dragons to a more live service model of gaming. In a recent interview with GamesRadar, Cocks explicitly said that "it makes sense" for players to shift their mindset towards a live service due to the high amount of players using digital services, but assured the interviewer that books will still be produced by Hasbro. When asked if Wizards was moving away from books in favor of a more piecemeal release schedule, following the announcement of D&D Beyond's new Drops service. "Books will always be an important part of D&D," Cocks said. "It will always be kind of like a special totem that you can collect. I have a big bookshelf of D&D books myself."

"But we see what's happening – almost everyone who plays D&D uses D&D Beyond, like a super high percentage uses it," Cocks continued. "A very high percentage use Foundry VTT or Roll20, and so it just makes sense that you should start to migrate your thinking about the way you play to more of a live service where you don't have to wait 18 months for us to build a book. We can start to release components or aspects of that book over time, and you don't have to buy everything all at once. You can buy chapters or segments of it over time. That makes a ton of sense to me. That said we will still have big moments. We will still have like, 'hey, ta da, here's a huge campaign.' You can expect there'll be more around that, both from us and from all the creators in the world that can leverage a platform like D&D Beyond to share their content as well."

Broadly speaking, Dungeons & Dragons has always been a "live service" game, as the game's core business model involves continuously releasing new content in the form of new rulebooks or campaigns. However, it seems that Cocks is principally interested in shifting this model around more frequent releases. We'll note that the business model suggested by Cocks was already rolled out in a manner of speaking. The Dhampir species rules were released as a "digital DLC" for D&D Beyond subscribers who digitally ordered a Forgotten Realms book bundle, but a physical version of the rules are being released via the upcoming Ravenloft: The Horrors Within book. However, a la carte purchases were removed from D&D Beyond several years ago in order to force users to purchase entire books instead.
 

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Christian Hoffer

Christian Hoffer


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If I were to host a read-only, no downloads PDF and gave access to a few friends, there is no copying of the file. Still piracy?
Generally speaking, there is no way to convey a file over a network to another computer without it being a copy, so unless you are the copyright holder, yes, piracy as a matter of law.
 

Generally speaking, there is no way to convey a file over a network to another computer without it being a copy, so unless you are the copyright holder, yes, piracy as a matter of law.
it’s copied in RAM, sure, that is how computers work. It is also copied into RAM when you read the file on your PC, and no one would argue that you reading a file on your own PC is piracy just because it got copied into RAM. The only difference here is that it is the RAM of a different computer
 

Doesn't it make sense to do D&D as a live service? If they're happy with the core mechanics of the game what is the point of creating new systems? Isn't that just a new game? There's plenty of those and good ones too, so this way they can concentrate on adventure modules and add ins like classes and such. Correct me if I'm wrong, but that's how I'm interpreting it.
 

it’s copied in RAM, sure, that is how computers work. It is also copied into RAM when you read the file on your PC, and no one would argue that you reading a file on your own PC is piracy just because it got copied into RAM. The only difference here is that it is the RAM of a different computer

It doesn't matter how you publicly share legally protected documents, you are still breaking the law unless you have permission.

The format doesn't matter, it wouldn't be any different than if you were to set up a website to stream the latest Star Wars movie without paying royalties to Disney.
 


I did not say there is one, but if your counterargument to WotC not liking you to share your printed books is that you can share them on DDB, then you imply that sharing on DDB is free as well, as that is what your counter hinges on to actually be an argument rather than random word association
No you're assuming being (rightly?) compensated for something being done corresponds to not liking something being done. An artist can both enjoy his work being displayed publicly but also feel whoever is displaying it should have their permission and/or compensate them in some way, the two are not mutually exclusive. And no this isnt random word association its logic.

WotC is happy for you to LEGALLY share their work with others (along with gaining numerous other benefits) for a minimal fee through DDB.
 

it’s copied in RAM, sure, that is how computers work. It is also copied into RAM when you read the file on your PC, and no one would argue that you reading a file on your own PC is piracy just because it got copied into RAM. The only difference here is that it is the RAM of a different computer
You'd be surprised to learn, then, that the law doesn't really care how computers work. Case law on the subject seems to have centered on the "fixed"ness of a copy, and loading something into RAM could be considered permanent enough, because you can analyze and save the contents of RAM, to count as a copy. Then duplicating those contents into some other RAM all but certainly counts as a copy.
 


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