Circle kick

Tellerve

Registered User
I'm assuming this feat from Sword and Fist can only be used once in a round, like Cleave, am I correct in that assumption? I haven't seen anything about it in the errata for SnF.

If not then if you get three attacks in around you could get 6 which doesn't seem right. I could see something like Greater Circle Kick, ala Greater Cleave that would allow this, although, even that still seems a bit too beefy.

Tellerve
 

log in or register to remove this ad

Iirc, Cirlce kick takes a full round action. So, you attack once, then get a circle kick if you hit. So, if you have more then one attack you eith take more attacks or use cirlce kick.
 

It gives you more than Cleave/Great Cleave, yes -- however, it is also more RESTRICTIVE than Cleave/Great Cleave.

After all, to use Cleave, you're not restricted to a specific weapon, now, are you? 8)

Circle Kick is good, but IMO it's basically somthing Monks will take, and in melee combat, monks DO need the (small) boost Circle Kick entails.
 

Ok, so then for every unarmed attack during a full round action by a monk (or other unarmed fighter) that hits, they get an additional attack against an adjacent enemy, correct?

Is that at the same base attack as the one that drew the circle kick, I'm assuming so.

Tellerve
 

Tellerve said:
Ok, so then for every unarmed attack during a full round action by a monk (or other unarmed fighter) that hits, they get an additional attack against an adjacent enemy, correct?

No, when using Circle kick you only get one attack and then the circle kick. So, at the one declares they are using circle kick. They take a single attack as a full round action, and if it hits they get the circle kick bonus.
 

ah, gotcha, ok, I was wondering why when I looked at it when I first got sword and fist I wasn't floored by it. I must of have my thinking cap on way back then. Thanks :)

Tellerve
 

Crothian said:
No, when using Circle kick you only get one attack and then the circle kick. So, at the one declares they are using circle kick. They take a single attack as a full round action, and if it hits they get the circle kick bonus.

No offense, but that makes absolutely zero sense.

Look at who is going to use it: monks.

Monks get Flurry of Blows already -- and if they spend the feat, Lightning Fists instead.

Flurry of Blows is actually superior to yoru inerpretation, because both attacks can be on the SAME opponent. Not so, with Circle Kick.

IMO, Circle Kick doesn't limit you to one attack only, polus maybe one bonus attack. That would, frankly, be silly -- and render the feat entiely and uterly pointless, WRT what characters are most likely to want the feat in the first place.
 

Well, the reading for circle kick as currently written allows a monk on a full-attack to make a second attack via circle kick with a successful unarmed attack. This means a monk with three attacks has the potential, with 3 successful unarmed attacks, a total of 6 attacks.

I don't believe it states anywhere that only one attack and the cricle kick is allowed durign this full-attack action. So I don't see how Crothian's interp could be correct. That feat would be worse to use at highr levels of play.

The circle kick feat should be amended to one extra attack with a full round attack (with at least one successful melee attack), proabably as it should be. The current reading is too powerful and allowing only 2 attacks max with it is a little over-restrictive.
 

Last edited:

So what if it requires a full-round action.

A Full Attack requires a full-round action -- but a 20th level fighter doesn't get only ONE ATTACK with his Full Attack.

Interpreted as "you get only one attack, and if it hits, one more" -- is nonsense. Seriously; why would you ever want a feat that did that?

Answer: you wouldn't. Ever.

Gods; that's almost as bad as teh guy who (offline) was trying to tell me Dirty Fighting required a SECOND TO HIT roll, to do that 1d40 damage. Feh.

Just because something requires you to be taking a specific sort of action, doesn'tmean it replaces the usual benefits of that action. Witness: Expertise. You have to take an attack or full attack action to benefit form Expertise ... but you don't lose any actual attacks for doing so!
 

Pets & Sidekicks

Remove ads

Top