Sadrik
First Post
Looking through the conditions there are several that are very similar and some that are unneeded imho.
Here are the 16 conditions:
Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked, Petrified, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened
I am considering doing this to the following conditions:
Immobilized -> when Immobilized you are instead Restrained
Why: In almost every situation I have been immobilized it has been very odd the way the rules have played out. Restrained seems to fit more in every situation.
Stunned -> when Stunned you are instead Dazed
Why: Stunned is too powerful in the game and limiting the effect to Dazed allows for Solos to compete and characters to get something to do.
Helpless -> when Helpless you are instead Surprised
Why: Helpless is just a weird condition you can act but you can be the target of a coup de grace. It is redundant and not needed.
Unconscious -> add: you can be the target of a coup de grace.
Why: Because helpless is unused.
Restrained -> add: you can't move from your space, although you can teleport.
Why: Because immobilized is unused.
Blinded -> unchanged
Dazed -> unchanged
Deafened -> unchanged
Dominated -> unchanged
Dying -> unchanged
Marked -> unchanged
Petrified -> unchanged
Prone -> unchanged
Slowed -> unchanged
Surprised -> unchanged
Weakened -> unchanged
Any suggestions or comments on these condition changes or others you have the works?
Here are the 16 conditions:
Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked, Petrified, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened
I am considering doing this to the following conditions:
Immobilized -> when Immobilized you are instead Restrained
Why: In almost every situation I have been immobilized it has been very odd the way the rules have played out. Restrained seems to fit more in every situation.
Stunned -> when Stunned you are instead Dazed
Why: Stunned is too powerful in the game and limiting the effect to Dazed allows for Solos to compete and characters to get something to do.
Helpless -> when Helpless you are instead Surprised
Why: Helpless is just a weird condition you can act but you can be the target of a coup de grace. It is redundant and not needed.
Unconscious -> add: you can be the target of a coup de grace.
Why: Because helpless is unused.
Restrained -> add: you can't move from your space, although you can teleport.
Why: Because immobilized is unused.
Blinded -> unchanged
Dazed -> unchanged
Deafened -> unchanged
Dominated -> unchanged
Dying -> unchanged
Marked -> unchanged
Petrified -> unchanged
Prone -> unchanged
Slowed -> unchanged
Surprised -> unchanged
Weakened -> unchanged
Any suggestions or comments on these condition changes or others you have the works?
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