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Combining Listen/Spot and Hide/Move Silently?
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<blockquote data-quote="cptg1481" data-source="post: 856868" data-attributes="member: 5360"><p><strong>Its Been Done</strong></p><p></p><p>AEG does this in thier Mercenaries Book. They propose that a way to speed up play especially that part that involves stealth and perception as opposed rolls. </p><p></p><p>What they suggest (on pages 55-56, if you want to skim it at the store) is that you caould combine hide and movesliently into one skill and call it "stealth". The players "stealth" score is the average of the two...i.e. 7 and 9 = 8. Now perception is done the same waycombineing listen and spot. </p><p></p><p>This takes two rolls out and makes the game faster. I have considered in my game DX'ing hide/move silently and replacing it with stealth all together. Likewise with the listen/spot and making it perception. </p><p></p><p>They also opine that if one wanted to speed it further you could rule that sentries/guards/mosters always are taking 10 on perception and that the sneakers/party are always taking 10 in stealth and just compare the two sets together for a result. However, this means that the +7 stealth thief will always win over the +2 perception guard. I think this would most likely give a distenct advantage to one side. </p><p></p><p>Combining them, well to me it just seems right.....</p></blockquote><p></p>
[QUOTE="cptg1481, post: 856868, member: 5360"] [b]Its Been Done[/b] AEG does this in thier Mercenaries Book. They propose that a way to speed up play especially that part that involves stealth and perception as opposed rolls. What they suggest (on pages 55-56, if you want to skim it at the store) is that you caould combine hide and movesliently into one skill and call it "stealth". The players "stealth" score is the average of the two...i.e. 7 and 9 = 8. Now perception is done the same waycombineing listen and spot. This takes two rolls out and makes the game faster. I have considered in my game DX'ing hide/move silently and replacing it with stealth all together. Likewise with the listen/spot and making it perception. They also opine that if one wanted to speed it further you could rule that sentries/guards/mosters always are taking 10 on perception and that the sneakers/party are always taking 10 in stealth and just compare the two sets together for a result. However, this means that the +7 stealth thief will always win over the +2 perception guard. I think this would most likely give a distenct advantage to one side. Combining them, well to me it just seems right..... [/QUOTE]
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Combining Listen/Spot and Hide/Move Silently?
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