D&D 5E (2014) Condense Curse of Strahd

I'd also cut out anything below ground level, just cover the upper areas (The catacombs are blocked off at a brick wall in K18, unless the party gets hold of architectural plans, noone's seen them in centuries). Also, don't forget to remove the Heart of Darkness at K26.

It took me a few years (and building the castle in Minecraft) to realize that the castle is a 3-D maze, and figuring out how to get to the catacombs is a big part of exploring it.
I played a Neverwinter Nights (circa 2000) mod of Ravenloft, and even with it unfinished (no enemies) it was freaking massive!
 

log in or register to remove this ad

Recent & Upcoming Releases

Remove ads

Top