D&D 5E (2024) Conjuration Adept +Sorcerer. Theory Craft.


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I don’t reckon trickery is as good as the others for a warlock. It’s not bad, it’s just that the other three are really strong. The Grave domain is the other one I can see players wanting use for flavour reasons, that’s about the same level as trickery.

Ah thought you would pick another domain.

Trickery is great but on warlock maybe not.
 

I don’t reckon trickery is as good as the others for a warlock. It’s not bad, it’s just that the other three are really strong. The Grave domain is the other one I can see players wanting use for flavour reasons, that’s about the same level as trickery.
Grave is the only one I could see and for the same reason. If 5.0 options are included, tempest looks good too.

As of right now, there isn't a WotC domain I would probably disallow, but I like the fact I can allow them in case by case. I would have do divine soul sorcerer the same way.
 


As of right now, there isn't a WotC domain I would probably disallow, but I like the fact I can allow them in case by case. I would have do divine soul sorcerer the same way.
The questionable one would be Knowledge, since it gets more spells.
Trickery is great but on warlock maybe not.
What's good for a cleric isn't necessarily good for a warlock, and visa versa. A warlock is going to be looking for spells that aren't on the warlock list, scale well when upcast to level 5, and support the warlock playstyle. Ritual spells are good too.
 
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The questionable one would be Knowledge, since it gets more spells.

What's good for a cleric isn't necessarily good for a warlock, and visa versa. A warlock is going to be looking for spells that aren't on the warlock list, scale well when upcast to level 5, and support the warlock playstyle. Ritual spells are good too.
Yeah, but most of them are either circumstantial or divination, or just plain bad (mind spike). And the warlock doesn't get mind magic, so they are either using their pact slots to cast or they are using them as rituals (which tome already was doing). Best options on the list are command and banishment. You're trading quantity for quality, IMHO.

Still, if you were going for support it's not a terrible choice, but I don't think it's a superior pick for most Warlocks.
 

Yeah, but most of them are either circumstantial or divination, or just plain bad (mind spike). And the warlock doesn't get mind magic, so they are either using their pact slots to cast or they are using them as rituals (which tome already was doing). Best options on the list are command and banishment. You're trading quantity for quality, IMHO.

Still, if you were going for support it's not a terrible choice, but I don't think it's a superior pick for most Warlocks.
I initially thought it was poor too, but looking closely, it gets a whole bunch of rituals that warlocks generally take pact of the tomb to pick up like Detect Magic, Identify and Comprehend Languages. Plus Banishment, Dispel Magic and Synaptic Static are good. It may not be over powered, but its certainly strong.
 

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