I think there's a pretty clear difference between a PC running out of HP and the DM pulling a deus ex machina to save them from bleeding out vs the ship the party's on not necessarily meaning the all go down with it.
You think that. Great.
The folks I am talking about don't think that.
And, importantly for this discussion, your assertion does not erase them from my, or our, experience talking about this stuff. Responses you hear will be based on our context, which includes those voices.
I don't doubt that there are some people who would still complain that the DM is pulling their punches by not making sinking the ship a TPK, but I suspect a lot fewer of them. Certainly I personally find it less objectionable.
So, with respect, trying to dismiss my lived experiences is not going to be a persuasive strategy. I know what discussions I have been in. I know the arguments I have had to break up. Trying to minimize that on me generates resistance, not consensus.
"Makes" is a strong word. The game doesn't make you do anything. It does "encourage" certain things. If there are no consequences to going in guns blazing...
Hold on there one second. I sense unexamined bias in that statement.
Weren't you just the one saying that death isn't the only possible consequence to losing a fight? But now, with "not losing" there's automatically no consequences? How is that any less a failure of imagination?
and no real advantage to sneaking or negotiating instead,
Why is that necessarily true?
I feel like you are comparing what an OSR game can do including GM action not specified in the rules, to a 5e game with only what is specified in the rules, which is bogus.
Whether there is advantage to sneaking or negotiating is situational, and thus about adventure design, not core rules design. You can't look at the 5e PHB and say what approach gets advantage - the rules are about how to act, not the context of the actions.
I don't think anyone here's suggesting otherwise? But 5e encourages one playstyle and OSR encourages a different one
I believe you are factually incorrect. Neither encourages only a single playstyle. Both have a breadth of playstles they support.
I have watched too many OSR proponents argue amongst themselves over playstyle to swallow that one.