RangerWickett
Legend
I earlier posted a thread asking for ideas on how to make mounts - namely horses - still be viable at higher levels. I'm looking not to change rules, but rather add new things to buy. Additive house rules, rather than revisionist ones.
The simplest solution seems to be to add extra hit dice to the horses. Any suggestions what a valid price would be for, say, a 5 HD heavy warhorse vs. a 4 HD one?
I'm worried first about getting up to 5 HD so your horses don't automatically panic when exposed to dragonfear. Next, I'm concerned that while, say, 600 gp for 1 extra hit die might be fair at low levels, 60,000 gp for 100 hit dice would be overpowered even at 20th level.
And what about where these horses come from? Should there be a feat and Handle Animal rank requirement to train horses above their natural hit dice? How would it work?
Suggestions?
The simplest solution seems to be to add extra hit dice to the horses. Any suggestions what a valid price would be for, say, a 5 HD heavy warhorse vs. a 4 HD one?
I'm worried first about getting up to 5 HD so your horses don't automatically panic when exposed to dragonfear. Next, I'm concerned that while, say, 600 gp for 1 extra hit die might be fair at low levels, 60,000 gp for 100 hit dice would be overpowered even at 20th level.
And what about where these horses come from? Should there be a feat and Handle Animal rank requirement to train horses above their natural hit dice? How would it work?
Suggestions?