Nellisir
Hero
Assume a spellcaster has the requisite feats (Craft Wand, Craft Staff, Craft Magic Arms and Armor, and/or Craft Wonderous Item) and choses to make a charged item (ie, a wand or staff) in a non-standard shape (one that takes up a body slot), what's the modifier to cost?
The normal cost for a wand (spell trigger) is spell level x caster level x 750.
Craft Wonderous Item is required if you're making a charged item in a nonstandard shape. A normal (noncharged) wonderous item that DOESN'T occupy a slot has a x2 modifier to cost. Wands and staffs don't really occupy slots, though you can only use one per round (since activating a spell trigger item is almost always a standard round action),and they're not continously functioning items.
If you stack nonsimilar powers in an item that occupies a body slot (ie, a belt of strength and dexterity), the cost is 100% of the first power and 110% of the second.
a 1st level standard wand...1x1x750 = 750 gp, with 50 charges, and spell trigger activation.
So...what's the cost of a 1st-level helm of magic missiles (50 charges, spell trigger activation, no other powers)? 750gp? 375gp (1/2 price for occupying a body slot)? 563 gp (75% of base cost)? More?
Ideas or answers? I haven't found a solution in the D&D FAQ.
Thanks,
Nell.
The normal cost for a wand (spell trigger) is spell level x caster level x 750.
Craft Wonderous Item is required if you're making a charged item in a nonstandard shape. A normal (noncharged) wonderous item that DOESN'T occupy a slot has a x2 modifier to cost. Wands and staffs don't really occupy slots, though you can only use one per round (since activating a spell trigger item is almost always a standard round action),and they're not continously functioning items.
If you stack nonsimilar powers in an item that occupies a body slot (ie, a belt of strength and dexterity), the cost is 100% of the first power and 110% of the second.
a 1st level standard wand...1x1x750 = 750 gp, with 50 charges, and spell trigger activation.
So...what's the cost of a 1st-level helm of magic missiles (50 charges, spell trigger activation, no other powers)? 750gp? 375gp (1/2 price for occupying a body slot)? 563 gp (75% of base cost)? More?
Ideas or answers? I haven't found a solution in the D&D FAQ.
Thanks,
Nell.