bsss
Adventurer
I can't decide on what to pick because I keep coming back to feeling that D&D has too much of both. I like the tools when they make distinct unique characters and produce a simple and effective framework for playing fantasy games. I like the lore when it provides iconic places, people, and stories, but only as a backdrop with ample space to let my campaign emerge with whatever story it wants.
Modern D&D is gluttony, and I'm trying to watch my figure.
EDIT: with that qualification, I went with "Lore", because I like reading a lot of the stuff even if I never use it in a game because it's too specific or bollocks or whatever. It's fun to consume and maybe it'll inspire me or get referenced later in my games. My eyes just gloss over rules I don't care about and I grumble about the overcomplication while mentally ripping pages out of my book.
Modern D&D is gluttony, and I'm trying to watch my figure.
EDIT: with that qualification, I went with "Lore", because I like reading a lot of the stuff even if I never use it in a game because it's too specific or bollocks or whatever. It's fun to consume and maybe it'll inspire me or get referenced later in my games. My eyes just gloss over rules I don't care about and I grumble about the overcomplication while mentally ripping pages out of my book.
Last edited:







