D&D 5E (2024) D&D Universes Beyond - what should they do?


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What I would want to see, and what will be are two different things.

The idea for this was already done with Magic the Gathering. The worlds that they have had are a preview of what they are probably looking for with D&D. The ones that sold poorly probably will not be done again, and even if another company owns the RPG rights, WoTC may still get the ability to do a one off. In that light, high contenders that WotC probably would want would be the Lord of the Rings (yes, some think they would not do this to be nice to a competitor...think again...and also...when was WotC nice in the present day?), Marvel, or other properties that seemed to do well. I'd say Final Fantasy may be a thought. Smaller properties listed that people want may be nice, but if WotC doesn't see it selling enough to make up for the investments (bribes to publish the one off to the owners of that IP...which in some instances can be quite massive) into that one off...it probably won't happen. It also won't happen if they don't see that it would generate sales (so...maybe no TMNT) of a certain quality/amount.

What I would love to see would be things like Thundercats, Masters of the Universe...things like that. But I also know that is never going to happen. The Sales cannot justify the expense.

They are looking for things to boost the D&D brand, not just merely exist.
 

What I would love to see would be things like Thundercats, Masters of the Universe...things like that. But I also know that is never going to happen. The Sales cannot justify the expense.
If Thundercats was given the 5e treatment, I would go for them using the 2011 remake of the series and have the Tabaxi in the role of the Cats.
 

The intentions of WotC are to sell crunch, because the players aren't going to spend our money to read mainly lore if this can be found in fandom wikis.

"Smaller" IPs are possible, but I suposse it would be like Minecraft in D&D-Beyond. The physical books are not only for D&D players but fandom collectors who love those franchises.

Usually speculative fiction has got a relatively worse worldbuilding comparing to TTRPGs because these are designed for adventures of different groups from different spaces.

* If Warner is acquired by Paramount then we could see some suprirse about licences in the future.

* A manganime franchise is possible even if this isn't too popular because this could be used as a "icebreaker" to open a space in the Japanese market. Here I would suggest a mash-up version of Capcom characters in a reimagination of Mystara.

* Other possibility is a "compilation worldbuilding" style Disney' Dreamlight Valley where we could see together or as neighbours characters from different titles.
 

Are you say D&D should have a crossover with porn novel?
It's not porn and romantasy is an incredibly popular fantasy genre right now and almost certainly the fastest-growing segment of the fantasy industry.
Personally, I don't play those type of games. Your mileage may vary.
No one will force you to buy a romantasy D&D book.
 




A D&D version of the Storm Hawks cartoon.

From the cartoon:

Storm Hawks is set on a fictional world called Atmos, a largely mountainous world consisting of scattered, towering, plateau-like land masses known as terras. Directly below the terras lie the Wastelands, the most dangerous area of Atmos, with infernal fires and wicked creatures. Because of the geography, travel is mostly dependent on flight. The technology of Atmos is based around energy-generating crystals, used to power the various devices in the series. Patrolling the skies of Atmos are the Squadrons, groups of warriors who pilot motorcycle-like vehicles called Skimmers that can semi-transform into flying machines. Each Squadron is led by a Sky Knight, and these warriors are loosely managed by the Sky Knight Council.
 

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