Daggerheart celebrates 1-year anniversary with new miniseries, free adventure

Daggerheart celebrated its 1-year anniversary this week.
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Darrington Press made several Daggerheart-related announcements to celebrate its 1-year anniversary this week, including a new Age of Umbra miniseries featuring Matthew Mercer as the GM and a new free adventure. Headlining the slate of announcements was confirmation of a new Age of Umbra miniseries titled Sallowlands. This new Actual Play series is set in the Halycon dominion (home of the first Age of Umbra miniseries) and brings back Mercer and Laura Bailey for a 6-part adventure that begins on July 9th. Joining Mercer and Bailey are Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. The new miniseries is billed as a standalone adventure independent of the first Age of Umbra series.

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Also announced was a new free Tier 1 adventure titled The Wish Thief that is set (appropriately) during a royal birthday festival. The adventure is available for free on Critical Role’s website. Additionally, more free adventures are planned for 2026 and 2027, with a goal of releasing adventures for all four tiers of play by the end of 2026. Some adventures will be longform adventures like The Wish Thief while others will be short adventures designed to be inserted into any game.

Darrington Press also confirmed that content from the upcoming expansion Daggerheart: Hope & Fear will be added to the Daggerheart SRD. More detail about what content will be added will come closer to the book’s launch.

Finally, a German version of Daggerheart is due for release on July 6th, with Spanish and Hungarian translations in development.
 

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Christian Hoffer

Christian Hoffer





I have a small Daggerheart group and a small D&D group, and I plan on making one group out of the two. I want to run a short adventure for the D&D group, but while the adventure looks good, I don't think a baby goblin princess' birthday party is going to be a great way to sell the game to this group lol

Looking forward to the AoU game, great cast. Also, I do love that Mercer came up with the half-goose, half-bear Fowlbear for the new H&F book :D
 

I'm curious to see what a Daggerheart adventure looks like. I've run two campaigns and never used one. I've been using zero-prep, based off what my players decide to do and let the Hope and Fear dice organically impact the stories in ways that would seem challenging with published adventures.
It's free and available to download off their store page.

I like it. The mystery mechanics and the way to generate various gifts looks fun. I expect I'll try to run this sometime this summer
 

"Some adventures will be longform adventures like The Wish Thief "


Longform? This is a one-shot.

I want there to be more adventures. I think the thing Daggerheart is most missing is NOT more classes and backgrounds, but actual playable adventures (not "frames" which are merely glorified campaign prompts.)

The Wish Thief is a really excellent one-shot, though. Very specifically Daggerheart in style, with fun, surprising, innovative table mechanics that get your players involved in making the world.
 

Longform? This is a one-shot.

I want there to be more adventures. I think the thing Daggerheart is most missing is NOT more classes and backgrounds, but actual playable adventures (not "frames" which are merely glorified campaign prompts.)

The Wish Thief is a really excellent one-shot, though. Very specifically Daggerheart in style, with fun, surprising, innovative table mechanics that get your players involved in making the world.
The balance they are going to have to find is having designed adventures, but preserving "play to find out."
 

Spoiler for the Wish Thief upcoming:
Play to find out is pretty solidly preserved as

You don't know whodunnit until the players and the GM run that phase.
 

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