DBZ-style Melee

gamecat

Explorer
My sword mages (you know, that flame-scoured PrC I posted a while ago) fight one another in a manner similar to the blinding whirlwind of blocks and attacks presented in Dragonball Z. Does anybody have any house rules for handling that style of combat?
 

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hmm
*thinking
so this is now gona to be G&D(goku and dragrans)
well it cant get worse then me dying huh well the swordmage is back run for the hills save ur self damn helckers are coming
 

Perhaps you're looking for the parry line of feats from one of the newer Dragon Magazines (Swashbuckling Issue I believe). With the right feats you can attempt to parry an equal # of times to the times you can make an AoO with Combat Reflexes.
 

That's how I normally describe combat - opponents square off, thrusting and parrying during 6 second intervals. I like to have NPCs with high ACs square off against the PCs to make battles last longer to give that feel of gaining or losing ground, being pushed back or led onward. A lot of times it has to do with the strategies of combat, such as flanking and AoO, but it's nice to stop a PC barbarian with super-duper-greatest-cleave from sweeping down rows of enemy fodder by having him face one high dex, armored, swashbuckler-style defensive opponent. That's when I add in the jackie chan verbal flavor when they miss each other for the third round in a row, for a total of 18 seconds of fighting, which seems like a long time if you sparring to death with someone.
 

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