Describe your last RPG session in more than 5 words.

Romancing the Heart
“Are you mad, girl?!” “No, just insulted.”

Goa, India, 1936. It’s a week after the wedding in Istanbul (detailed in Black Cat of the Golden Horn). High roller Alexandre Arnaude and cat burglar Eleni Dimitrios join Rafe Lancaster, Devika Velyapur, Zelda Saeki, reporter Trudy Truman, and the all-American American, Gyatso Tsering, aka Steel Eagle. They’re at a sweaty train station near the border of Portuguese and British India. Allegedly a visa problem, a little digging reveals somebody flagged the group as “possible political subversives”. The Tibetan Spirit of the Bronx Isn’t taking it. He points his signature tire iron at the station chief. Zelda and Trudy intercede. The local factotum doesn't want to be in this position either; he got a telegram from Panjim (The capital of Portuguese India) ordering him to hold the ZSS until military police can arrive. Portugal, having missed much of the scramble for foreign territories after the 1755 earthquake, is cracking down and lashing out. And there’s only so much the stationmaster can do.

Devi sneaks Rafe into the telegraph room. Within hours, the group is not only allowed past the border, they’re given an apology and a first-class train car.

“Just because I make weapons,” explains the industrialist, “doesn’t mean we need to use them.”

***
The ZSS takes the train up to the capital, with Devika trying to condense all her elementary school history classes into a 3-hour train ride. Arnaude is busy looking at maps. If the group wants to continue their quest, they need to get him to the grave of his ancestor, Charles Le Fay. In Panjim, the group stocks up. State-controlled media censorship is the order of the day, so Trudy reaches out to her international network. South Goa is lightly populated, extremely Catholic, and run by large land-owning corporations. The only notable city is Chaudi, and a boat is the best way to get there.

Goa is several decades away from being a tourist party paradise, so the group investigates the church. Father Lorso, local parish priest, advises people against going south for work. Hipster Zelda speaks Latin and has a conversation with the man.

Lorso knows about Chaudi because he used to work there. A local mining company offered good wages for miners to work in a sea cave; many died. Lorso preached against the company then faced intimidation and attempted arson. He sent the problem up the chain and got reassigned. The church was closed; he left it in the care of a local non-Christian friend, Sohan.

Trudy laments; This would be so much easier if they were political subversives!


***
The group rents a boat and heads south. Eagle, not into superstition, spies on Arnaude. The group's employer is making strange leaps of logic, as if something is guiding his progress.
***
Our heroes meet in Sohan at the church. They picked up a phrasebook and can communicate with him, slowly. Father Lorso asked him to look after the church because it holds sacred artifacts. He leads the foreigners to them: an ornate sword, a rosary, and a small cross. Arnaude is excited: relics of Charles Le Fay! Devi checks for mystic stuff - there’s increasing mystical power… coming from Arnaude’s amulet!

Soham recoils from the light - very upset, calling it the “Heart of Wrath.” He saw it (or a stone like it) once before, long ago. Local legend says a demon fought an avatar of the divine, was slaughtered, fell in Chaudi, and tainted the land, driving people to envy and wrath. Other stones of this kind have been found. People are drawn to them and come to bad ends. Soham insists the strangers take the artifacts and go.

The next lead is to explore the mining sea-cave. On the shore of a rocky beach, crates and seven dead bodies are stacked up. All the dead are male, six are local (dressed as overseers rather than miners), one is a European in khaki (a manager for the mine). The overseers have tattoos identifying them as members of the Red Jasmine Cult! They died of acute bullet poisoning.

The crates bear the symbol of the Silver Order. Last Zelda figured, the Order and the Cult were allies. Looks like that’s over.

The group investigates the caves, traveling what seems like miles in cramped quarters. Eventually, the tunnel opens onto a ledge over a vast cavern. Flashlights bounce off veins of red gemstone running through the rock like blood vessels. It’s the same kind of gem as the Sacred Heart Amulet. The gem veins and amulet are resonating, amplifying each other.

The cave seems partially exploded or collapsed. Climbing down, the group sees that there are objects sticking out of the rubble - columns, large shiny metal objects (bigger than a person), patterned like Damascus steel, shaped like closed flowerbuds. (Just like the damaged vehicle in the Sindh desert, or the strange artifact from the cartoon Roadhouse from Stretch and Pan). This isn’t a natural cave. Ahead is electric light and the sounds of a generator. Several people are examining something, speaking in fervent Spanish. Nearby, more strangeness: a huge crystal formation reaches out of the ground like a hand with fingers. To one side is an 8 ft tall pen, with people in it, moving in an oddly jerky way.

Eleni sneaks Trudy into position to overhear the people. They’re examining a chained person. Despite the language barrier, she manages to catch references to the Silver Knight, some other knight, and the word “dero”. Evil dwarfs?

Zelda knocks out the generator with a well-placed shot. The gems glow faintly, but our heroes have advantage because they brought flashlights.

The shackled figure is moving jerkily - It was one of the laborers, but has veins of red gemstones growing out of every orifice. It furiously tries to rip the chains out of the ground. The Silver Knight’s forces have extremely strong willpower, so Devi pairs with Steel Eagle to bring the heat in melee. Unfortunately they also have body armor. Which doesn’t help them very much when crack shot Zelda begins aiming for the head. She goes six for six, dropping an entire group before Eagle can get a knockout.

Arnaude, who’s been acting strangely this entire adventure, frees the prisoners in the pen and then stands as if frozen. The laborers-turned-gem-zombies rush out of their enclosure, heedless of any danger and immune to mental manipulation.

Zelda shoots down a chunk of ceiling which drops on the shamblers, squashing some and temporarily cutting off the rest. Eleni tries to drag Arnaude away from danger - and he’s able to shake off the mental effects. He demands Devi give him the relics, condescending to her. The group gasps; This is an absolutely foolish place to try and big-time the boss. She refuses his demand and swipes the amulet from him. Her will is strong enough to overcome the voice shouting in her head; Le Fay? Is he the one possessing the gem miners, the one who guided Arnaude to this place?

The client explains that the artifacts need to go into the crystal hand immediately. Devi, with the permission of the party, places the artifacts and allows the client to commune with his ancestor. Meanwhile, Zelda finishes off all but one of the remaining “Silver Pawns”, and Eagle cuffs him for extraction. Looks of intense distress, confusion, and pity cross the face of Alexandre Arnaude. The gem creatures advance… and stop. They create a gap, and Trudy, following her nose, finds a path to fresh air.

The Silver Order prisoner explains what the group had missed: the Red Jasmine Cult was running the mine to make an army of gem zombies, but didn’t really understand what they’d found: a “dero laboratory.” The Silver Knight’s obsessed with learning their secrets, and killed the cultists after pretending to give them valuable crates so they would retreat.
Steel Eagle summed it up: “This is a lot of garbage we wouldn’t put up with in the Bronx.”
 

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Death Wears Purple
A series of thefts. An unexpected visitor. And a threat to all of New York City.

Mystic orphan Devika Velyapur returns late from Broadway, having been impressed by her friend Lillian Lamb’s newest show. But as she approaches her apartment, something sets her on edge. Not wanting to scuff her pink cupcake dress or vole stole, she heads up to the building’s rumpus room where Yoriko “Zelda” Saeki is schooling smuggler Ivan “Ivo” Kochev in pinball. Gyatso Tsering, AKA Steel Eagle, the Tibetan Spirit of the Bronx, is reading the funnies. They agree to help employer to check out the intrusion.

They flank the intruder via the fire escape, which isn’t necessary, because said intruder is unconscious on the couch. The female figure wears gray clothes and a mask. She has strange burn injuries on the side of her torso (a graze) and left thigh (serious). Eagle removes her mask: It's elusive cat burglar the Zephyr!

Yoriko gets the smelling salts. Gyatso reluctantly reads the front page of the paper, which mentions a string of smash-and-grabs of amethysts, as well as the theft of a $5000 gem set only hours prior in Central Park East.

The group questions the cat burglar. She’s not humble. Zephyr learned of the other thefts and stole the Bavarian Amethysts, figuring she'd find the other thieves and sell them the set. She'd heard they’d been bought at auction by tobacco heiress Mary Duke Biddle, and it was an easy enough job… but Zephyr’s escape was interrupted by odd figures with bulky silhouettes and weird guns that fired purple light! Biddle's house is on the other side of Central Park from the Ziegler Security Services building, so the thief shook her pursuers there. She remembers getting to the building, but collapsing on the fire escape.

Devika, asking if the lights were lasers, confuses Gyatso and the cat burglar. Devi grabs some crayons and draws ‘lasers’. Zephyr confirms that that was what hit her. After accepting a bowl of ice cream, the burnt footpad asks where her haul is. Wait, where is it?

Ivo has one idea, and it lives in apartment 5B. Thaza, the safe cracker raised by apes, admits she found the Zephyr on the fire escape, heard her babbling about needing Devi's help, and took her into Devi's place. Thaza took the jewels as payment. But, not wanting to go to all the work of fencing them late at night, gave them to her boss, Irish mobster Naomi O'Rourke.

Devi, unwilling to send a lead to the hospital to get arrested, calls in a favor at the Century Club. If anyone knows how to treat a weird wound, it’s the globe-trotting practitioners of the CC.

The bleary-eyed ZSSers head to Clancy’s irish pub uptown. Eagle, trying to fit in with the roughnecks, orders Devi an apple juice and gets a sharp elbow to the ribs. Ivo and Zelda ace negotiations. They're willing to pay a nominal amount for the gems immediately. O’Rourke takes no risk, and the only person out money will be Mary Biddle when the group returns the gems for a reward. The queenpin appreciates their shrewdness, and is about to agree when there’s yelling from the back room.

The strange foes from the rooftop are there, and they blasted a hole straight through to the gems! The fleeing bad guys are men in street clothes with bulky backpacks and big “robot” helmets. They get to a car, blasting one of the O’Rourkes in the chest: he goes down with a sizzling chest wound. Zelda shoots one of the tires out of their ride, but they throw the jewels to a man on a motorcycle who escapes.

Our heroes and the O’Rourkes make mincemeat out of the robo-gangsters.

The Irish kneebreakers want to rough them up, but instead, Devi calls upon her mystic training under the Temple Bells of Neben. The thugs are powerless to resist her mesmerism and reveal their boss and supplier: a woman named Lady Amaranth! Soft-hearted Saeki gives them ‘til the count of five to run before being subjected to street justice.

Later, Saeki spends some time examining a ray weapon. It was built in the shell of a toy Buck Rogers XZ-38 Disintegrator Pistol. Inside is a small purple gem, surrounded by an elaborate (and now broken) array of mirrors and high-tech gizmos. A socket in the back shows it was plugged into a power cable.

Tsering and Kochev use their street connections and get Ivo, a semi-wanted criminal, on Amaranth’s goon list.

With the nun and the academically troublesome Brit-pilot unavailable, the group has only one scientist to call upon: Powers T. Bennington. Devi’s personal tutor (and a sometime costumed crimefighter), he figures out the weaponry. The gun is built to generate bright light of a particular frequency and focus it through the gem. He can't quite replicate it but notes that it could generate a tremendously hot beam. And power would increase exponentially with size! He uses the words reflection and refraction a lot as Devi nods studiously.

OIP.KVoIeH4lPZ2GjBLvd-lBiQHaFB.png


Walking down the block, the group encounters a giant crowd! Devi demands “ups”, and Eagle lifts her onto his shoulders. They elbow their way through the crowd.

The stolen jewelry was found dumped in the park, the majority of stones intact. Ivo examines the bag and instantly notes a dozen are missing, including the largest of the Bavarian Amethysts. He’s also smart enough to know they can return most of them to the owner for a reward. They head to Biddle Mansion. Devi helps and secures a payday, but Eagle almost screws it up, suggesting that he knows a very available security guard from the Bronx.

As they leave, they notice the policeman on duty getting a call, and squad cars headed downtown. After a hectic drive (with Miss Saeki helping Ivo drive fast enough to get there, but not fast enough to get pulled over), they arrive at the scene of the crime… City Hall! Mayor La Guardia was giving a press conference when a giant purple laser came in through a window and burnt up the paper he was holding, as well as leaving char marks on the floor. Saeki and Tsering put their heads together and trace the line of fire to the nearby Corn Exchange Bank Building.
The phone rings! “Lady Amaranth speaking. That was not a miss; it was a message. Soon the city will hear my demand.” She hangs up before anyone can respond.
After some schmoozing and a photo with the mayor, the group stealthily evacuates the building.

Ivo, taking advantage of his name being on the goons-for-hire list, enters the building and gets assigned a robotic helmet and a laser pistol. He's told to watch a window and if needed, “burn some coppers”. The rest of the group takes an elevator to the top of a nearby building and uses a fireman’s ladder to sneak in, with Ivo opening a window. They’re so fast they’re able to hear The Lady’s demand: all major New York power structures are to be handed over to women!

Devika, listening at the door, demands to be part of the “Gynocopia”. Zelda wants in as well. The two begin offering suggestions and carve-outs, hoping to get the woman to take off her robotic helmet and be subject to mesmerism. This is about to happen, until her lieutenant recognizes Devi from a newspaper ad! He grabs her as she tries to cut off the leather straps holding the boss’s helmet in place.

The fight is manageable, mostly due to the Tibetan spirit of the Bronx. He’s able to take down a squad of minions by himself, before hurling his tire iron and knocking out the Lieutenant. Zelda puts a couple of shells into the wiring of the massive laser cannon, leaving Amethyst distracted repairing it.

A third sci-fi squad arrives, and they managed to badly burn Ivo with a laser, despite his attempts to turn off the lights. Devi finally gets the helmet off… But finds Amaranth too mentally powerful to hypnotize! While Zelda uses the lieutenant’s laser rifle on the reinforcements, Devi gets on all fours… allowing Steel to knock Lady Amaranth out the window! There’s a crackle of purple light as she falls 14 stories onto a hot dog cart. Day saved!
Time for a triple payday: The city, the Zephyr, and Biddle. If only there was someone trustworthy to sell the laser to…
 



Furious Driving By Penelope Love​

Automobiles are dangerous. Automobiles kill. Automobiles prowl the streets of the city, looking for people to maim. Their machine cough pollutes the air. Automobiles send puddles splashing over pedestrians. They want people to slip in the water and fall. Automobile grills gleam. Metal teeth leer and snarl. Headlights and windshields reflect the street lights after dark, so no human form can be seen within at all. A crankshaft can dash your brains out. Wheels lock. Brakes fail. Automobiles are dangerous. Automobiles kill.

You can’t beat adventures about horrid families. This week, industrialist Rafe Lancaster and his bodyguard Steel Eagle were out for a Sunday drive with their pals, siblings Zasimo and Querida Wilcox. Both former cowpokes, Zasimo was more mechanically oriented and his sister was a rough-and-tumble author. in fact, she was so blue collar that she was riding a horse instead of being in Rafe’s Chrysler Imperial CL Phaeton.

This was a good idea, because a Bugatti SCREAMED through a red light and nearly took off the front of Rafe’s car. The Bugatti spun and scraped a fire hydrant.

The millionaire and the Tibetan spirit of the Bronx got out to make their displeasure known, but before they could beat up the other driver, they recognized him… Rupert Puntney, Rafe’s dashing war-veteran neighbor! Querida, an excellent judge of character, saw him as a squirrelly psycho, despite his gladhanding. Zasimo looked at the wreck and realized that the steering has been tampered with and the brake line had been cut.

The cops were financially discouraged from investigating, and Rupert bid the players to come by in a few days to help him solve a mystery. Hopefully, the group could find his missing brother Rodney, who had left home during the War?

Instead, the group (along with reporter Trudy Truman) investigated Rupert. They didn’t learn this all at once, and in fact had to go to Detroit and NYC for all the pieces, and then threaten the licensure of the family doctor...

But it turns out Rupert had a conjoined twin that his father kept alive in a hutch. It escaped during the War but secretly stayed in the manor, sabotaging cars. Rupert Senior was a horrid, abusive cad who encouraged their sibling rivalry, and harrowed Rupert’s mom to suicide.

Oh, and Robert’s sister was sleeping with the mechanic, but died of a botched abortion.

When the players arrived at the conclusion of the case, not able to find brother Rodney (because he had never left the manor), they invited to “The Show”.

The Show was the half-formed brother trying to destroy the mansion with a Bugatti. The players KO’d Rupert (for being annoying), then had to rush him, his evil father, and the drunken housekeeper away from automotive death!

Trudy’s track background was essential. Steel Eagle used his double-barrel shotgun and tire iron to wound Robert. Querida waited until he crashed, then put a cowboy boot through the back of his head.
”That”, said Zasimo, “sounded like Babe Ruth hitting a line drive on a pumpkin.”

The group saved their employer but the mansion was destroyed.

Automobiles are dangerous. Automobiles kill.
( Credit to the module for some amazing artwork.)
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The party continues their quest to slay three shadar-kai witches on the Shadowfell. They were led out of the megadungeon by a rot troll (who lost their way several times), fighting some burning skeletons (2e) along the way, and started planning how to find and kill the witches in the great ruin that is the Shadowfell correspondence to the city they are using as a home base.
 


Earth’s Sister​

Watch the conspiracy unravel.

Sometimes, you gotta choose.
Millionaire Rafael Lancaster and Detective Zelda Saeki had seen her “mentor,” Borrocho Naito, in Cairo's grand bazaar. They had him on the run, until he ducked down a side street, then another, then into a dark building… Which turned out to be a brothel being raided by the police! Rafe, fearing bad publicity, decided to talk to the police and remind them that he worked with a security company. Zelda resisted enticements from bored soldiers and frantic madams, losing Naito’s trail in order to preserve her dignity.

it’s January in Egypt, cold at night, but there are plenty of diversions for the discerning hipster. Saeki agrees to visit the Aero Club the next day, to pilot new planes against her acquaintance Ava Astor.

Rafe, on to other business, helps his mentee Devika. Apparently, the destroyed Cairo base was bought by a number of shell companies. The older of the two millionaires recognizes some tricks he uses himself. It was Naito’s detective agency, trying to get influence in North Africa… but with an influx of German money.

After some foiled schemes, Nazis are persona non grata in North Africa, so why not use the Japanese as a catspaw? They already had a grudge against the ZSS…

Rafe calls upon his man in Cairo, museum janitor Zahir al Adwani. He’s finally spending family time at home, which means being hectored by his wife to get his daughter a job. He asks if Devika needs a new secretary. She questions if his daughter is qualified… He says he forgot to ask.

Thinking the group deserves a night out, Lancaster invites everyone to the Cairo Century Club! Turns out this is the mustiest one in the world. It’s almost all British military veterans, trading stories about using machine guns in the Zulu wars. Zelda is forced to trade in her suit for a borrowed kimono. Zahir is told to use the servant entrance, but being “descended from pharaohs,” gives the security guards a whooping instead. Rafe, unaware, asks what took him so long.

Unfortunately, the club could use uninjured security guards, when a mummy sprints in the front door and lunges at Zahir! (As Zelda sarcastically notes, nobody gives it a hard time about the dress code.) He blocks its attacks, barely. He notes that instead of smelling like the grave, the creature has a greenhouse-y floral odor. It’s also not particularly damaged by Zelda’s bullets! Rafe rallies stuffy old scions of empire to defend their clubhouse. The creature flees into the kitchen.

Rafe cuts off a fabric sample, and the trio pushes the pursuit…But there’s an explosion of purple mist! It comes from a strange canister that then disintegrates. Zelda and Lancaster feel a bit strange, but return to the party and finish dinner.

In the morning, Zelda heads out to the air race. She's oddly stiff where the sunlight catches her. Fortunately, her aviation outfit leaves a lot to the imagination. She gets 4th place out of 8. Ava gets 2nd. A French douchebag calling himself “Napoleon IV” mutters darkly.

Back in the hotel, Rafe, al Adwani and his daughter examine the bandages. It's not an Earth mummy! The speed and floral scent indicate it must be from Venus. There’s only one man to call: Playboy of the Second Planet, Zasimo Wilcox. A number of very expensive international connections later, Z fills them. Bandages protect them from sunlight, which is “different on Venus.” It’s unlikely that the creature built the bomb. And the best way to fight it would be to use ancient and modern weapons simultaneously.

”That sounds like Nova Roma,” says Devi. “Which is not only in another country but doesn’t have room service.”
After learning more about the Japanese/Nazi alliance, the detective and the industrialist wrap themselves up like the Elephant Man. It’s January, one of the better times to cross the desert…

That is until a jealous Frenchman shoots at your car with a biplane. Rafe flips the car over, and the group barely gets clear before the second pass blows it up!

The walk back to town is odious, and only the fact Zelda grew up with a general for a father is able to keep the group focused. They find a mid-range hotel, and decide how to secure the air.

It involves lying to a bunch of people, sneaking onto the air base, and sabotaging his flight controls in a way technicians won’t notice.

His plane goes down (but no one recovers a body). The trip to the ancient Roman city is easy and soon the group is back in Cairo with a unit of Nova Roman soldiers armed with recently-made weapons of ancient design. Zahir has the idea that the Nazi problem and the mummy problem can solve each other.

The plan goes well, but Zelda’s ambushed from behind by Borracho Naito, who has a sun gun! Her limbs hardening, she aims at the center of the light…There’s an explosion, but afterwards Naito is gone.

Zasimo and the rest are able to create a cure from the creature’s remains. The group still has an enemy on another planet though, and who knows when they will strike again?

Probably daytime.
 

The Jaws of Death / Nemesis Strikes by Kevin A. Ross
Mania in Romania! Doom in the eaves!

The Captain is efficient. Having received word that Trudy Truman was captive in a hotel in Brașov, Romania, her response was swift. She recruited the hotel detective (and the nearby Detective Saeki), asked about odd guests, and when she heard one room was ordering meals for two but not entering or exiting, waited till five minutes after lunch… then kicked the door open while everyone was eating.

“GET ON THE GROUND!” she yelled in fluent Romanian. They did. Zelda freed Trudy.
“At least they’ve been feeding you.” said Captain Ivanova.

The Australian reporter filled her in on the details. Romania was having a succession crisis. German soldiers had backed the Prince, but thought that Trudy was not a neutral reporter but scouting for Ziegler Security Services. They had mentioned a project in rural Râșnov.

The Captain, wanting additional firepower and a driver, reached out to stuntwoman Lala Santinella, and fellow anti-imperialist, sniper Javid Kulfi.

Lala turned out to be an exceptional pick. She tore up the mountain back roads, and the group arrived in the hinterlands before dark. (And rural Romania gets dark.)

November is a bitter month, and the village was suffering. Since foreign hunters had taken up residence in the woods, there had been disappearances: sheep, dogs, even local children. There had been wolf sightings, which were common, but the captain found bipedal wolf tracks.

“Werewolves, ” said Ivanova. “It seems like werewolves,” Trudy agreed. Zelda, who had been staring off into space, mentioned that this might be a case of werewolves. Javid sighed.

Our five adventurers headed up to the medieval Râșnov fortress. Abandoned for 90 years, it had signs of habitation visible from the far side of the road. But before the group could get close, they saw something yellow and furry dart across the road. Javid shot it.

It turned out to be a Jaguar man! Javid treated the gunshot wound, while Trudy asked questions. Apparently the Jag he was transformed by the group’s old contact, Mexi-Chinese scientist Doctor Carmen Zhang. She had been kidnapped by the Nazis and forced to create animal soldiers!

The group rescued her, then found the other prisoner: Prince Mircea! The Captain handed him a typewritten missive titled TOWARD A SOVIET ROMANIA and demanded that he either start memorizing it or head out the tower window. He began reading.

That task done, she and Javid began sabotaging the munitions, knowing everything they needed to about the Nazi project. And despite some token resistance, bullets and Molotovs can more than handle fury and fur. Civilians rescued; world Communism advanced.

***
Panic in San Francisco! The group lost Javid and swapped the Russian captain for captain of industry Rafe Lancaster.
Rafe demanded to be let into the Orpheum! The sold-out Satyricon wasn’t just a society event, it was about to be a crime scene. Finally, his bribes won out, and the group got into the lobby. Lala’s show business contacts were enough to get them backstage.

The quartet was on the tail of the Nemesis killer, a spurned thespian who had been killing his troupe mates with the methods of the Greek Muses. The only one left? Astronomy. Trudy’s eyes wandered upwards to the half-ton celestial spheres hanging above the active Act One. And about to take the stage? Rafe’s ladyfriend Lillian Lamb!

There was only room for two on the backstage elevator, so Zelda and Rafe headed to the stairs. The actress and reporter headed slowly to the eaves… Where the killer waited! He told Trudy that his final kill was all about the music of the spheres. She rolled her eyes inwardly, inured to the ranting of lunatics… But took out her pen and pad, and told him to keep explaining.

Meanwhile, Zelda ran into her fiancee Yoji…With a bouquet for his favorite actress, Lillian. Rafe told the Japanese bodyguard that he would help him get backstage.

Trudy had the nemesis ranting, but the arrival of the rest of the group snapped him back to reality. He began cutting the guide wire of the planets. Lala swung a sandbag at him, forcing him back. Rafe blinded him with a lighting rig, and Zelda shot the platform he was standing on, sending him behind the curtain…down…down…and onto a pile of sandbags, where not only was he arrested, he broke a leg.
 

House Party on the Borderlands
The best laid plans…

Devika knew the party would go bad. Sure, it was in a Scottish castle, and held by the very fancy Circle of Tremethius. And there were plenty of interesting guests, including Mercurio (the demonic rival of Tacito Velasco, who was luckily absent). But one of the guests was a creepy 2–foot–tall animated doll. And the highlight of the party was Archibald Cairn performing a magic trick originally crafted by John Dee.

That was going to go wrong.
And even worse, her adoptive mother (stuntwoman Lala Santinella) and her mother’s girlfriend (lifeguard Penny An’Te) limited Devi to half a beer.

The trick went wrong, and instead of summoning a demon, Archie brought everyone into a demonic dimension. Devi’s mentor, millionaire Rafe Lancaster, was infuriated that he was the designated sacrifice. After dealing with an army of imps (via mustard gas), the group found out the doll was actually an undying sorceress. Rafe and Penny persuaded the creature to embrace death and sacrifice herself. It worked, and the group was spared from a nasty end. But even after all that, Devi couldn’t get a second beer.
 

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