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Designer apathy and sunk costs, The reason the sorcerer is doomed to uncanny valley one-trick-ponieness.
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<blockquote data-quote="Hathorym" data-source="post: 6751216" data-attributes="member: 60812"><p>Okay, I don't think it means what you think it means. n. <em>used in reference to the phenomenon whereby a computer-generated figure or humanoid robot bearing a near-identical resemblance to a human being arouses a sense of unease or revulsion in the person viewing it.</em></p><p></p><p></p><p>Oh yes, let's imagine... </p><p></p><p></p><p>Spoken like a rights reformer since equality demands were started.</p><p></p><p></p><p>Okay, I think I'm starting to understand why we are having such a disconnect between what you want to convey and what is actually articulated.</p><p>1. You want the Wizard and Sorcerer spell lists to be one list as it was in 3.5</p><p>2. You want the Sorcerer to have access to more spells</p><p>3. You desire to play the Sorcerer as a jack-of-all-trades</p><p>4. Since Charisma is the attribute with which you most identify, it's a sacred cow to your build.</p><p>5. The wizard is a wizard, and not a sorcerer, and that is why you don't want to play a wizard.</p><p></p><p>Are those points correct?</p></blockquote><p></p>
[QUOTE="Hathorym, post: 6751216, member: 60812"] Okay, I don't think it means what you think it means. n. [I]used in reference to the phenomenon whereby a computer-generated figure or humanoid robot bearing a near-identical resemblance to a human being arouses a sense of unease or revulsion in the person viewing it.[/I] Oh yes, let's imagine... Spoken like a rights reformer since equality demands were started. Okay, I think I'm starting to understand why we are having such a disconnect between what you want to convey and what is actually articulated. 1. You want the Wizard and Sorcerer spell lists to be one list as it was in 3.5 2. You want the Sorcerer to have access to more spells 3. You desire to play the Sorcerer as a jack-of-all-trades 4. Since Charisma is the attribute with which you most identify, it's a sacred cow to your build. 5. The wizard is a wizard, and not a sorcerer, and that is why you don't want to play a wizard. Are those points correct? [/QUOTE]
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Designer apathy and sunk costs, The reason the sorcerer is doomed to uncanny valley one-trick-ponieness.
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