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Did your campaign have a fantastic first adventure?
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<blockquote data-quote="Ruined" data-source="post: 45790" data-attributes="member: 113"><p>I was beginning a ToEE campaign, but wanted something to bind the characters together. So they each made 1st level characters, gave them to me a week before game. When time to play came, I handed each their character, but the ones they had were 9th-10th level, prestige classes and all. </p><p></p><p>They were investigating a tower that had appeared from out of the mists, along with a respected wizard they all knew for one reason or another. One character was his former apprentice, returned to assist with this task, etc. Enough roleplay at the start to make him a wise, likeable fellow.</p><p></p><p>Up through the tower, past some puzzles, combat with powerful undead creatures. They reach the top chamber of the tower, and are confronted by a withered necromancer that the wizard knows. The necromancer summons wraith-like creatures to assist him and combat ensues. At one point, the necro-guy casts a deadly spell that sends tendrils of negative energy through all living creatures in the room. As the characters watch, they see the wraiths they fight begin to take form, begin to look like them. The wizard sacrifices himself to stop the spell and send the evil wizard away. And the tower fades, leaving the weakened characters to fall down into the snow.</p><p></p><p>This leaves them with an elder mage in a coma, and all of them greatly weakened. I take the new characters, and hand them their first level versions. Now part of their shared agenda is to battle the necromancer's forces and reclaim their lost life force.</p><p></p><p>And the first few sessions went _very_ well.</p></blockquote><p></p>
[QUOTE="Ruined, post: 45790, member: 113"] I was beginning a ToEE campaign, but wanted something to bind the characters together. So they each made 1st level characters, gave them to me a week before game. When time to play came, I handed each their character, but the ones they had were 9th-10th level, prestige classes and all. They were investigating a tower that had appeared from out of the mists, along with a respected wizard they all knew for one reason or another. One character was his former apprentice, returned to assist with this task, etc. Enough roleplay at the start to make him a wise, likeable fellow. Up through the tower, past some puzzles, combat with powerful undead creatures. They reach the top chamber of the tower, and are confronted by a withered necromancer that the wizard knows. The necromancer summons wraith-like creatures to assist him and combat ensues. At one point, the necro-guy casts a deadly spell that sends tendrils of negative energy through all living creatures in the room. As the characters watch, they see the wraiths they fight begin to take form, begin to look like them. The wizard sacrifices himself to stop the spell and send the evil wizard away. And the tower fades, leaving the weakened characters to fall down into the snow. This leaves them with an elder mage in a coma, and all of them greatly weakened. I take the new characters, and hand them their first level versions. Now part of their shared agenda is to battle the necromancer's forces and reclaim their lost life force. And the first few sessions went _very_ well. [/QUOTE]
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