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Disarm, why so easy?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 3175158" data-attributes="member: 710"><p>Very few wizards would be helped by making a Strength check to resist. Most Monks (and any other melee fighter) are usually stronger than Wizards. </p><p></p><p>As others have noted: Keep in mind that the Monk suffers a -4 penalty for using his hands (light weapon). Otherwise, not much can be done to help the Wizard. One of the most important defensive tactics for a Wizard is to stay out of melee. One of the best tricks to do this is usually flying above the enemy. But eventually, the characters will pick up Potions or other items that allow them to fly, too, so it's only a temporary solution.</p><p></p><p>My personal experience with feats like Improved Disarm or Improved Sunder is that most opponents don't have items worth being disarmed or sundered - demons, dragons, abberations usually don't hold a lot in their hand. You'd have to disarm or sunder them of their claws, bites, wings, tails, which unfortunately is only possible by dealing enough damage to kill them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 3175158, member: 710"] Very few wizards would be helped by making a Strength check to resist. Most Monks (and any other melee fighter) are usually stronger than Wizards. As others have noted: Keep in mind that the Monk suffers a -4 penalty for using his hands (light weapon). Otherwise, not much can be done to help the Wizard. One of the most important defensive tactics for a Wizard is to stay out of melee. One of the best tricks to do this is usually flying above the enemy. But eventually, the characters will pick up Potions or other items that allow them to fly, too, so it's only a temporary solution. My personal experience with feats like Improved Disarm or Improved Sunder is that most opponents don't have items worth being disarmed or sundered - demons, dragons, abberations usually don't hold a lot in their hand. You'd have to disarm or sunder them of their claws, bites, wings, tails, which unfortunately is only possible by dealing enough damage to kill them. :) [/QUOTE]
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Disarm, why so easy?
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