RainOnTheSun
Explorer
This is the reverse of a topic I saw from last month: does anyone ever feel the urge to do something with the D&D settings or lore in a system that isn't D&D? The IP and the game mechanics are owned by the same people, of course, so you can't separate the two commercially.
"Say, Doom, isn't that big floating ball with a central eye and a giant mouth a Beholder(tm)?"
"Gosh, no! This is a Cacodemon! It's completely different!"
That doesn't mean you can't do it at home, though. I've played around with converting Ravenloft darklords to 13th Age as Icons, on the grounds that they're powerful, influential, and immobile enough to need agents running around doing things on their behalf. I've tried converting high level modules to Mutants and Masterminds, to play at being fantasy superheroes more directly. And a lot of books have been sold about Elminster running around Faerun doing Elminster stuff, but I think a lot of people would agree with me that D&D is a terrible system for actually playing Elminsters running around Faerun doing Elminster stuff. Do you ever find something in D&D fantasy that you like, but not as D&D fantasy?
"Say, Doom, isn't that big floating ball with a central eye and a giant mouth a Beholder(tm)?"
"Gosh, no! This is a Cacodemon! It's completely different!"
That doesn't mean you can't do it at home, though. I've played around with converting Ravenloft darklords to 13th Age as Icons, on the grounds that they're powerful, influential, and immobile enough to need agents running around doing things on their behalf. I've tried converting high level modules to Mutants and Masterminds, to play at being fantasy superheroes more directly. And a lot of books have been sold about Elminster running around Faerun doing Elminster stuff, but I think a lot of people would agree with me that D&D is a terrible system for actually playing Elminsters running around Faerun doing Elminster stuff. Do you ever find something in D&D fantasy that you like, but not as D&D fantasy?








