From the old d20 era, we could probably find quite a few more. The Midnight setting, for instance, if anyone remembers that. Settings like Dragonstar. Sovereign Stone. Maybe even entire d20 games, like the Wheel of Time one that WotC did in the early 00s. Again, it depends on what you consider necessary to be considered D&D or not. To me, just being "fantasy" with elves and dwarves isn't enough; D&D is as much defined by its eccentric magic system and the whole adventuring in dungeons paradigm as by anything else. You change those things, and suddenly it may not feel much like D&D anymore even if it uses 90% of the rest of the D&D rules.