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<blockquote data-quote="Lord Pendragon" data-source="post: 2545192" data-attributes="member: 707"><p>Are you playing 3rd Edition or 3.5 D&D, or an earlier edition?</p><p></p><p>If you're playing any version of 3.x, then the above statement is false. You do not start at the bottom of the experience chart if you take a second class. The number of classes you take, (setting aside any xp penalties you might gain from excessive multiclassing,) is immaterial to how much xp it takes to get to the next level.</p><p></p><p>For instance.</p><p></p><p>PC1 is a fighter3, and has 3,000xp. He will need to earn an additional 3,000xp to gain his next level, <em>regardless</em> of whether he chooses to take another level of fighter (making him a fighter4) or a level in sorcerer (making him a fighter3/sorcerer1).</p><p></p><p>PC2 is a rogue1/ranger1. He has 1000xp. He will need to earn 2,000xp more to gain his third class level, the exact same amount a wizard2 would need to earn to become a wizard3.</p><p></p><p><strong>Experience requirements are determined by <u>character level</u>, not separated by individual classes.</strong></p><p></p><p>This means that all the PCs in your game should have 15 class levels <em>regardless</em> of if they single- or multi-class. So you might see a Wizard15, a Paladin15, and a Barbarian2/Fighter13. But you will not be seeing any Cleric10/Fighter11's, as that is a 21st-level character, requiring the xp of a 21st-level character.</p><p></p><p>The only exception to this is if the wizard buys heavily into item creation. In which case he may wind up being a Wizard14 with a metric ton of magic items. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2545192, member: 707"] Are you playing 3rd Edition or 3.5 D&D, or an earlier edition? If you're playing any version of 3.x, then the above statement is false. You do not start at the bottom of the experience chart if you take a second class. The number of classes you take, (setting aside any xp penalties you might gain from excessive multiclassing,) is immaterial to how much xp it takes to get to the next level. For instance. PC1 is a fighter3, and has 3,000xp. He will need to earn an additional 3,000xp to gain his next level, [i]regardless[/i] of whether he chooses to take another level of fighter (making him a fighter4) or a level in sorcerer (making him a fighter3/sorcerer1). PC2 is a rogue1/ranger1. He has 1000xp. He will need to earn 2,000xp more to gain his third class level, the exact same amount a wizard2 would need to earn to become a wizard3. [b]Experience requirements are determined by [u]character level[/u], not separated by individual classes.[/b] This means that all the PCs in your game should have 15 class levels [i]regardless[/i] of if they single- or multi-class. So you might see a Wizard15, a Paladin15, and a Barbarian2/Fighter13. But you will not be seeing any Cleric10/Fighter11's, as that is a 21st-level character, requiring the xp of a 21st-level character. The only exception to this is if the wizard buys heavily into item creation. In which case he may wind up being a Wizard14 with a metric ton of magic items. :p [/QUOTE]
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