Lanefan
Victoria Rules
Assuming that things like spells remaining and hit point/fatigue levels are diegetic in the fiction (an easy assumption, I would think), and assuming a reasonable sense of self-preservation among the characters (an assumption about which I sometimes wonder, but whatever), then the characters will know when they've had enough for the day and that it's time to pack it in and come back refreshed tomorrow. Which means that's exactly what they'd (want to) do.I think that’s the issue for many, it’s not what the characters would do it’s what the player feels they need to do.
And if that means that in an average day they do some exploring, give the day's first battle everything they've got, and then avoid combat for the rest of the day or just sack out, so be it. Not a problem.








