D&D General Do you have a class that you don't play?

What what? I mean the 4E warlord allows people to do this exact action now. Why would any player not do that? And its not like they can do anything else.

Sure 4E warlord is party dependant, but in a normal party this kind of teamwork should not be a problem, but I guess there are always exceptions.
i think you'll always get people who push back on being told 'what to do' even if what you're telling them to do is something that benefits them and was what they wanted to do anyway.
 

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Sure, as you said you are party dependant and need to choose your powers accordingly, so it needs more knowledge from you and party composition.

I can completely understand not wanting to do this kind of thing (I love it), since it does let others roll instead of you etc. I was just surprised about the allies not doing what you want, because I dont think thats normally an issue. Also its not like that people who like to attack say just no to you giving them attacks. Or at least not the people I would play with.
Yup. When we had this kind of Warlord in our groups everyone loved it. "Free attacks? Don't mind if I do!"

It definitely requires a certain type of personality/inclination to be the cheerleader/attack-giver, but on the receiving end I don't remember anyone being sufficiently ODD to be uncooperative.

Me: "I don't get an attack action, but I am using my turn to allow you to shift 5 spaces and then attack THAT guy at a +2 bonus."
Them: "Uhhh. I'm going to drink a potion instead."
Me: "Ok. I'll instead grant you a free action to drink the potion."
Them: "It's not in my hand, so you can't give me two actions to RETRIEVE the potion AND DRINK the potion."
Me: "I guess I'm just going to sit here and do nothing, since my character is completely ineffective without commanding other players around the battlefield."

i think you'll always get people who push back on being told 'what to do' even if what you're telling them to do is something that benefits them and was what they wanted to do anyway.
Yeah, I would definitely not play a Lazylord in a group full of people like that.

Not sure I'd enjoy playing D&D with them at all.
 

Parallel to this thread: Do you have a preferred class that you play?

Sticking to the D&D and D&D-like class fantasy space, is there any class or class type that you avoid playing whenever possible? Might be just lack of interest, or a dislike of the class trope, or something about the class mechanics that rubs you the wrong way.

For me, it's the fighter. In 35 years of playing D&D, I've never played a single-classed fighter. Closest I've come to the class is a Fighter/Magic User in 2e, a 2 level dip in 3e, and a 1 level dip in 5e.
For me it's the bard. I don't want to play a singing/playing PC, but most of their abilities are tied to song and/or instrument play. All other classes I've played single class or multiclass and enjoyed them.
 


Barbarians and Druids - Just never had a character concept that fit with those classes.

Warlock - Johnny come lately to the game, I just can't remember they even exist.
 



Cleric for me, probably because I had 2 bad campaign experiences while playing clerics when I was younger. Plus I don’t like being thought of as the party healer.

However, I have enjoyed playing paladins and druids. Probably because I can make a good tanky warrior paladin, and that I actually prefer the modern shapeshifting Druid incarnation over the earlier versions.

I actually like bards if I’m allowed to reskin their musical aspects into something more like a storyteller/orator with a bit of hedge magic.
 

Why? The concept of the character who makes a bargain with nefarious entities in return for power
Isn't that the whole foundation of the Cleric class and its offshoots (though the 'entities' might not always be so nefarious)?

If I want some nefarious entity pulling my character's strings (or able to if it wants) I'll play a Cleric to an Evil deity. The whole point of arcane classes is their independence from such string-pullers, usually at cost of not being able to cure.
 

i definitely tend towards direct combatants over support characters, whether they be frontliners or ranged dps, but there's relatively few classes i'd actually refuse to play.

ranger is out in 5e because they suck, but in a game where they didn't i'd be willing to try. druid is out because they feel very hippy to me and i hate hippies on principle, but i might be willing to try one if i could flavour it in an interesting way. i say "might" because at least in 5e druids are so mechanically overstuffed it's kind of ridiculous. gunslinger is out because i find their very thematics to be anathema to how i perceive classes and equipment. an entire class that exists to justify the existence of a certain type of weapon that is only viable in their hands, especially when their real life equivalents only became popular because it was easy for anyone to learn to use them? disgusting. hate it. get out of my house. don't talk to me ever again.

anything else i could see myself trying out.
 

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