W'rkncacnter
Hero
i mean...not really. if you receive a bless spell, you get a 1d4 to attacks and saves for 1 minute or until concentration is lost. you only really have control of that insofar as you can choose not to gain the 1d4, but like...why would you do that? and most buffs don't even let you ignore them.The recipient is and remains in full control of how-when-if those buff spells will come into use, however.
in the sense that it's instant instead of having a duration, sure, but this just sort of feels like a nonissue to me in part because at every table i've been at, the warlord type asks ooc if someone wants the buff before giving it. so if for whatever reason you don't want it you can just say no. i guess if you don't let your players do that then it becomes an issue, but my only real response at that point is congratulations, you played yourself.And it's the "when" that matters here: an action given by a Warlord doesn't, I don't think, come with any choice as to when it can be used.
if i can see and hear the area of the ally im yelling at then where is the fog of war?Quite the opposite, I think: if transfer of actions is to exist (IMO a dubious proposition in itself but that's a different discussion), it makes more sense that any two adjacent characters should be able to do it rather than a) just one specific class and b) at any range beyond immediately adjacent. This preserves the fog-of-war aspect while allowing allies an opportunity to help each other out.
also, the fact you find it a dubious proposition to begin with was my point - it's strange for it to be something anyone can just do, but justifiable as an acquired and practiced skill. like a class feature.








