D&D General Do you have a class that you don't play?

The recipient is and remains in full control of how-when-if those buff spells will come into use, however.
i mean...not really. if you receive a bless spell, you get a 1d4 to attacks and saves for 1 minute or until concentration is lost. you only really have control of that insofar as you can choose not to gain the 1d4, but like...why would you do that? and most buffs don't even let you ignore them.
And it's the "when" that matters here: an action given by a Warlord doesn't, I don't think, come with any choice as to when it can be used.
in the sense that it's instant instead of having a duration, sure, but this just sort of feels like a nonissue to me in part because at every table i've been at, the warlord type asks ooc if someone wants the buff before giving it. so if for whatever reason you don't want it you can just say no. i guess if you don't let your players do that then it becomes an issue, but my only real response at that point is congratulations, you played yourself.
Quite the opposite, I think: if transfer of actions is to exist (IMO a dubious proposition in itself but that's a different discussion), it makes more sense that any two adjacent characters should be able to do it rather than a) just one specific class and b) at any range beyond immediately adjacent. This preserves the fog-of-war aspect while allowing allies an opportunity to help each other out.
if i can see and hear the area of the ally im yelling at then where is the fog of war?

also, the fact you find it a dubious proposition to begin with was my point - it's strange for it to be something anyone can just do, but justifiable as an acquired and practiced skill. like a class feature.
 

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I don't play single-classed characters except in Classic and Classic-based OSR games, and then I don't play the Four in the Core. OSE Advanced is perfect because I can combine a racial class for a fantasy race that isn't in the Tolkien Trio with a professional class that isn't in the core rules. 💋

I don't play "divine" characters, because D&D's default assumptions about polytheism and monolatry give me the Ick and I don't play classes that can "fall" because I don't want to go to prison for beating some sanctimonious Poindexter to death with his own dicebag in a room full of witnesses.

So I only play Clerics on Athas or Eberron, I don't play Druids on Toril, and I only play Paladins in 4e and 5e. I love playing Athasian Clerics, and Shugenja, and various kinds of Shaman class. I love playing Witches and Warlocks, especially with complicated relationships with non-stereotypical Patrons.

My favorite class ever is the Soulknife, especially the 1pp (Mindblade Magus) and 3pp versions in Pathfinder, and I play the hel out of them when I'm allowed to. I won't touch them in 5.X because the designers ruined them and it makes me sad, but I'm a big fan of the Hexblade Warlock.

I like Athasian clerics as well.
 



Wizards. If i have played one in the past, I don’t recall. I have played sorcerers. I think it boils down to disliking the whole memorising spells thing.
 

I played a Monk once in 3e, but I don't see myself likely to do so again. Also, I've never played an Artificer and again, don't think it's likely that I will. In 5e specifically I also haven't played a Druid, but I'm not against playing one.
 

I haven’t played all of the classes from each edition, but that’s just because of preferences and available gaming time. There’s no class I can think of that I wouldn’t play.

However, if DMing, I wouldn’t use Tome of Battle at all.
 


I haven’t played all of the classes from each edition, but that’s just because of preferences and available gaming time. There’s no class I can think of that I wouldn’t play.

However, if DMing, I wouldn’t use Tome of Battle at all.

I had to think about it.

Artificer yup.
Barbarian not really
Bard yup
Cleric yup
Druid yup
Fighter yup.
Monk yup
Paladin yup
Ranger. Rather not
Rogue rather not
Sorcerer yup
Warlock yup
Wizard eh.
 


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