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Do you still feel the wonder you had in your childhood games?
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<blockquote data-quote="Mythmere1" data-source="post: 2398788" data-attributes="member: 26563"><p>In December of last year, I was right where you are. Probably worse; it was causing a real crisis for me as a DM. I had tried getting lots of Necromancer Games stuff, and that worked out well but it was still missing something. Some of it was certainly just nostalgia in my case, but some of it was that I turned out to be having a problem with the 3e ruleset itself. There's been huge attention to the whole rules-lite thing, and I won't go into it, but my problem turned out to be that I was yearning for a simpler ruleset. I've never internalized the 3e rules very well (switching from 3e to 3.5 unfortunately turned it all into an undifferentiated memory hairball, too).</p><p></p><p>I switched to C&C, which caused some serious angst with my players, who are 3e fans. We're still negotiating the shoal waters of that switchover by getting house rules that meet their desire for 3e character-tailoring and mini-rules with my desire to play D&D along a slightly different model than what 3e offers.</p><p></p><p>You might take a look at C&C in your FLGS. Warning: it's not for everyone; lots of people (including most of my own players) prefer the more comprehensive rules of 3e. But if your feeling of weird "something's off" happens to be from the same source mine was, look at C&C. For me, it really did restore that SOW. </p><p></p><p>If that's too radical, I'd check out the Necromancer Games Tomes of Horror - that was my last step before actually switching game systems, and it did help a little. Necromancer really has the "feel" of older D&D down to an art form.</p></blockquote><p></p>
[QUOTE="Mythmere1, post: 2398788, member: 26563"] In December of last year, I was right where you are. Probably worse; it was causing a real crisis for me as a DM. I had tried getting lots of Necromancer Games stuff, and that worked out well but it was still missing something. Some of it was certainly just nostalgia in my case, but some of it was that I turned out to be having a problem with the 3e ruleset itself. There's been huge attention to the whole rules-lite thing, and I won't go into it, but my problem turned out to be that I was yearning for a simpler ruleset. I've never internalized the 3e rules very well (switching from 3e to 3.5 unfortunately turned it all into an undifferentiated memory hairball, too). I switched to C&C, which caused some serious angst with my players, who are 3e fans. We're still negotiating the shoal waters of that switchover by getting house rules that meet their desire for 3e character-tailoring and mini-rules with my desire to play D&D along a slightly different model than what 3e offers. You might take a look at C&C in your FLGS. Warning: it's not for everyone; lots of people (including most of my own players) prefer the more comprehensive rules of 3e. But if your feeling of weird "something's off" happens to be from the same source mine was, look at C&C. For me, it really did restore that SOW. If that's too radical, I'd check out the Necromancer Games Tomes of Horror - that was my last step before actually switching game systems, and it did help a little. Necromancer really has the "feel" of older D&D down to an art form. [/QUOTE]
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