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Do you still feel the wonder you had in your childhood games?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 2401403" data-attributes="member: 15651"><p>To me the problem is overthinking. As others have mentioned, as kis most of us played in those dungeons where one room held 50 orcs, the room next door had a Remorhaz, and the room next to that contained a demon. Probably very few of us sat there thinking, "well, that makes no sense whatsoever!" </p><p></p><p>We used to play in a hobby store once a week. Kids from all over town would bike to the store to play. Everything was a one-shot. I had a folder full of character sheets that I would bring. "Oh, Dan is DMing a dungeon for 7th-9th level characters. I have that 8th level thief I ran in Paula's game last week..." No worries about continuity, we just played for the fun of playing. Characters may have had some personality and backstory built into them, but nothing to the level I try to do with my characters today.</p><p></p><p>As we matured, we started to desire more consistency. We started long-running campaigns. Suddenly characters had plans and ambitions, and at the same time, losing a high level character became a little more painful. Gaining levels wasn't just enjoyed for the glory of being more powerful, but became a step to gaining that next thing you want to do with the character. </p><p></p><p>Combine this with the fact that it is rare that a creature we encounter isn't immediately broken down into the context of abilities and probable stat blocks in the back of my mind. Even when meeting some new creature for the first time, it is still often analyzed in the context of the game mechanics, and so the wonder and mystery is diminshed. </p><p></p><p>I have learned to accept that the game will never be quite as much "fun" as it was when I was a kid, but that does not mean that I don't get as much enjoyment. It is just that the enjoyment is different; not quite as innocent and pure as it used to be. </p><p></p><p>Of course I see that same joy now reflected in the eyes of my children when they play; the challenge of a game of Chutes and Ladders, the excitement of running around the yard pretending to be a superhero. Part of me wishes I could just let go of everything and join them in that bliss. I cannot so I instead just bask in a new joy of watching them.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 2401403, member: 15651"] To me the problem is overthinking. As others have mentioned, as kis most of us played in those dungeons where one room held 50 orcs, the room next door had a Remorhaz, and the room next to that contained a demon. Probably very few of us sat there thinking, "well, that makes no sense whatsoever!" We used to play in a hobby store once a week. Kids from all over town would bike to the store to play. Everything was a one-shot. I had a folder full of character sheets that I would bring. "Oh, Dan is DMing a dungeon for 7th-9th level characters. I have that 8th level thief I ran in Paula's game last week..." No worries about continuity, we just played for the fun of playing. Characters may have had some personality and backstory built into them, but nothing to the level I try to do with my characters today. As we matured, we started to desire more consistency. We started long-running campaigns. Suddenly characters had plans and ambitions, and at the same time, losing a high level character became a little more painful. Gaining levels wasn't just enjoyed for the glory of being more powerful, but became a step to gaining that next thing you want to do with the character. Combine this with the fact that it is rare that a creature we encounter isn't immediately broken down into the context of abilities and probable stat blocks in the back of my mind. Even when meeting some new creature for the first time, it is still often analyzed in the context of the game mechanics, and so the wonder and mystery is diminshed. I have learned to accept that the game will never be quite as much "fun" as it was when I was a kid, but that does not mean that I don't get as much enjoyment. It is just that the enjoyment is different; not quite as innocent and pure as it used to be. Of course I see that same joy now reflected in the eyes of my children when they play; the challenge of a game of Chutes and Ladders, the excitement of running around the yard pretending to be a superhero. Part of me wishes I could just let go of everything and join them in that bliss. I cannot so I instead just bask in a new joy of watching them. [/QUOTE]
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Do you still feel the wonder you had in your childhood games?
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