Does High Fantasy + Old School = ?

Mark

CreativeMountainGames.com
High School Gaming?

For those of you who gamed back in high school (or do now!), give us all some idea what your games are like, please. My own gaming groups back in those days did not game at school, but played regularly on weekend in a gaming club and sometimes after school at one of our houses. How about you?
 

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High School Gaming?

For those of you who gamed back in high school (or do now!), give us all some idea what your games are like, please. My own gaming groups back in those days did not game at school, but played regularly on weekend in a gaming club and sometimes after school at one of our houses. How about you?

Wait I'm confused... Are you looking for people who actually gamed IN their high school... or gamed while attending high school?

I'm of the later group. We never gamed in school (well I was usually the DM and tended to make adventures and stuff during study hall or lunch or whatever. And I did stup a short lasting ongoing at all times WoD live action game...)

We gamed at my house normally on Friday nights.
 

High School Gaming?

For those of you who gamed back in high school (or do now!), give us all some idea what your games are like, please. My own gaming groups back in those days did not game at school, but played regularly on weekend in a gaming club and sometimes after school at one of our houses. How about you?

My games during highschool were the end of 1e and beginning of 2e. I only played two games--D&D and Top Secret/S.I.

My games were ran in Forgotten Realms setting and they were pretty much 1) go to Location X, 2) Explore, 3) Find Dungeon, 4) Kill Everything inside, 5) Count Treasure, 6) Level up, 7) Rinse & Repeat.

No real plots, no over-arching campaign stories, just pure murder everything evil and take their stuff.
 

Well, I know that one year my gaming friends and I all took a Food Studies class in the block right before lunch together. We'd play and cook and got permission to have the room during lunch, so we got two hours a day, three days a week. Otherwise, though, we never played actually at the school.

We had one guy in the group who lived just a block from school, so we'd do a lot of after-school stuff at his place. And we'd do weekend marathons at one of our places or another reasonably regularly.
 

High School 81-85

From my freshmen to junior year, it was me and the DM (who had gone to Cons and everything). We would game about every other friday or saturday night. I would run 5-7 characters. Almost exclusively "Dungeon" Crawls. Sometimes the Dungeon was a Castle or a big forest but it was by and large find and kill things.

We would game to the wee hours (2 or 3 in the morning).

In my senior year in high school we finally made a full group. The hours became more sane (As the others had curfews).

We only gamed on school property 1 or 2 times. After school in an unlocked classroom.

We played AD&D and added Marvel Super Heroes RPG when it came out.

RK
 

Yeah, the school years were pretty much kick the door down, kill what's on the other side and take their stuff. And I didn't play at school much. I did for a little while, then left all my B/X books somewhere and lost them. I discovered them at the school lost and found months later. *phew*
 

My brother (who is significantly older than I) went off to college, and came back one year with the 1e books as X-mas presents - I was in Junior High. We had already played Tunnels and Trolls with him as DM while he was still living at home, so we had the basic idea of adventuring.

We played at our homes, at least once on each weekend. In bad weather, we gathered around dining room tables. In the summer, we met several times a week, usually playing at tables set up in our yards. We tended to switch around who hosted, to spread the burden of having a gang of loud boys in the place. All of us, thankfully, had parents who scoffed at the bad reputation the game got in the 1980s. They saw us being creative, clever, and doing nobody any harm, so they were good with our hobby.

Our play was mostly the standard modules, or things from the magazines. We didn't bother with "plot hooks" - we played through whatever the module at hand was. We did, however, take history into account - past events led to development of personality, and so on.

We learned about building our own plots and adventures when Marvel Superheroes (the FASERIP game) came out. We were ravenous readers of comics, so when they handed us the easy way to basically make up our own, we jumped at it. We largely abandoned D&D for a while to play superheroes.
 

middle school gaming.
we formed a game club in middle school. got one of the teachers to sponsor us. his son was in the club. and gamed during lunch. and once a semester they had a game day in class.

when we got to high school in 9th grade it kinda fell apart at school. although, we played regularly at home and all over the place on the weekends and holidays.

but the school gaming got confined to study hall for the most part or on school sponsored trips while in high school.

we were busy trying to score tail. you can't score major tail while gaming.
but as a member of the football team and other sports and clubs... well it is different.

not that i scored any. i lettered in girls varsity soccer as the team manager since i broke my wrist playing on the football team.
 

High School I was more playing Rifts then D&D. But Middle School and some times in High SChool we mostly ran the few modules we had. So, it was not any higher a fantasy then what was published.
 

In Jr. High (7th-8th grade) I lived where we had easy access to a hobby shop. We walked there after school in the afternoons, and played, mostly with other kids our age. On weekends, the army guys (we lived right next to Ft. Hood) were all there, and we gamed with them (my older brother and I).

We moved between 8th and 9th grade, and in our new town we had no place away from home to game. So we recruited friends, and played at home. My parents gamed with us some of the time, and the rest it was me, my boyfriend, my brothers and their friends. We played a pretty good mixture of modules, homebrew, sci-fi (mostly Traveler or Morrow Project), some Boot Hill and a bit of other games, but usually DnD. I think that was when I ran a DragonQuest campaign for a year or so.

I remember our games in Jr. High as being pretty much hack-and-slash with minimal characterization and little beyond the dungeon crawl scenario, but I also remember having tons of fun. By high school we'd evolved into playing real "campaigns", although few lasted beyond a few months in length. Plot and character had begun to matter more than LOOT.
 

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