One of the PCs in my current game went from 4 levels of Fatigue to 7 levels very quickly. He dropped to 0 HP (+1 to 5 levels) and then rolled a 1 on his first death save (+1 to 6 levels).
After the fight, the Ranger used her Herbal Bitters to brew some tea to reduce his Fatigue 2 levels to 4. The very next fight he failed his Dexterity save and dropped to 0 again from a lightning bolt. Just bad timing, really.
Is he at 7 death saves and Doomed? Is he at 5? Do they have to keep pumping him full of meth (I mean... tea) every 4 hours until they can get him to a Haven?
Obviously, as the DM I can do whatever I want. But I'm curious how you'd rule in this situation and why.
After the fight, the Ranger used her Herbal Bitters to brew some tea to reduce his Fatigue 2 levels to 4. The very next fight he failed his Dexterity save and dropped to 0 again from a lightning bolt. Just bad timing, really.
Is he at 7 death saves and Doomed? Is he at 5? Do they have to keep pumping him full of meth (I mean... tea) every 4 hours until they can get him to a Haven?
Obviously, as the DM I can do whatever I want. But I'm curious how you'd rule in this situation and why.






