Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Dragons at Dawn: The First Fantasy Game system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aldarron" data-source="post: 5144072" data-attributes="member: 89291"><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lime">Welcome to Dave Arnesons Basement. It’s 1971 and you’ve been invited to play this cool new game… Experience the thrill of the very first FRPG adventures with Dragons at Dawn, the rule set that hearkens back to the first days of adventure gaming when everything was new and the possibilities endless. Dragons at Dawn is a retro tribute to the very first fantasy gaming system pioneered by Dave Arneson, the man who later went on to co-author the worlds most popular roleplaying game. The result of years of careful historical research, Dragons at Dawn is entirely consistent with Arneson’s original, largely forgotten methods of play developed roughly in the period 1970-1973. It is an imaginative foray into what it was like to game long before the rules were available in stores.</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lime">The History:</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lime">Partly inspired by a horror movie marathon, Arneson sat down one weekend in December of 1970 and began the design of a castle and village peopled with monsters and heroes, with players able to play either one. Mr. Arneson thought it would be fun to have the players adventure as individual warriors in a vast dungeon beneath the castle. His group of Napoleonic wargamers loved the new game and clamored for more. There were no rules for this sort of thing so Dave made them up, inventing things like character classes, ability scores, experience points, magic systems, alignments, and level advancement. Later, Arneson introduced his new game to Gary Gygax and the two partnered on writing up a rule set that became quite famous, but was quite different from the game as Arneson played it. Dragons at Dawn returns to the first version of play at the dawn of fantasy RPG gaming.</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lime">The Game:</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lime">First debuted at the 2010 Dave Arneson Memorial Game Day in NYC, the 60 page rule book allows play in two formats; original game where players take on the role of either Warriors or Wizards, or an enhanced game where additional classes – Elf Mage, Thief Assassin, Merchant and Sage – are also available. The combat system is easy to master as it uses some very familiar statistics in some very unusual ways reminiscent of the early wargames from which role playing games developed. Upon this basic format, layers of complexity can be added as players desire. This same philosophy is found throughout the game. Dragons at Dawn approaches gaming with none of the assumptions and habits developed from later rules, allowing a return to a kind of free form and open style of interaction between players and referees to develop and play whatever aspects of adventure gaming the group likes best.</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: lime">Dragons at Dawn is available as a downloadable pdf at </span></span></span></p><p><a href="http://sites.fastspring.com/apriorcrs/product/dragonsatdawn" target="_blank"><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lime">http://sites.fastspring.com/apriorcrs/product/dragonsatdawn</span></span></span></a></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: lime">or in print at</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="color: lime"><a href="http://www.lulu.com/content/paperback-book/dragons-at-dawn/8609478" target="_blank">Dragons at Dawn by D.H. Boggs in Games</a></span></span></p></blockquote><p></p>
[QUOTE="Aldarron, post: 5144072, member: 89291"] [FONT=Calibri][SIZE=3][COLOR=lime]Welcome to Dave Arnesons Basement. It’s 1971 and you’ve been invited to play this cool new game… Experience the thrill of the very first FRPG adventures with Dragons at Dawn, the rule set that hearkens back to the first days of adventure gaming when everything was new and the possibilities endless. Dragons at Dawn is a retro tribute to the very first fantasy gaming system pioneered by Dave Arneson, the man who later went on to co-author the worlds most popular roleplaying game. The result of years of careful historical research, Dragons at Dawn is entirely consistent with Arneson’s original, largely forgotten methods of play developed roughly in the period 1970-1973. It is an imaginative foray into what it was like to game long before the rules were available in stores.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lime]The History:[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lime]Partly inspired by a horror movie marathon, Arneson sat down one weekend in December of 1970 and began the design of a castle and village peopled with monsters and heroes, with players able to play either one. Mr. Arneson thought it would be fun to have the players adventure as individual warriors in a vast dungeon beneath the castle. His group of Napoleonic wargamers loved the new game and clamored for more. There were no rules for this sort of thing so Dave made them up, inventing things like character classes, ability scores, experience points, magic systems, alignments, and level advancement. Later, Arneson introduced his new game to Gary Gygax and the two partnered on writing up a rule set that became quite famous, but was quite different from the game as Arneson played it. Dragons at Dawn returns to the first version of play at the dawn of fantasy RPG gaming.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lime]The Game:[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=lime]First debuted at the 2010 Dave Arneson Memorial Game Day in NYC, the 60 page rule book allows play in two formats; original game where players take on the role of either Warriors or Wizards, or an enhanced game where additional classes – Elf Mage, Thief Assassin, Merchant and Sage – are also available. The combat system is easy to master as it uses some very familiar statistics in some very unusual ways reminiscent of the early wargames from which role playing games developed. Upon this basic format, layers of complexity can be added as players desire. This same philosophy is found throughout the game. Dragons at Dawn approaches gaming with none of the assumptions and habits developed from later rules, allowing a return to a kind of free form and open style of interaction between players and referees to develop and play whatever aspects of adventure gaming the group likes best.[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=lime]Dragons at Dawn is available as a downloadable pdf at [/COLOR][/FONT][/SIZE] [URL="http://sites.fastspring.com/apriorcrs/product/dragonsatdawn"][FONT=Calibri][SIZE=3][COLOR=lime]http://sites.fastspring.com/apriorcrs/product/dragonsatdawn[/COLOR][/SIZE][/FONT][/URL] [FONT=Calibri][SIZE=3][COLOR=lime]or in print at[/COLOR][/SIZE][/FONT] [FONT=Calibri][COLOR=lime][URL="http://www.lulu.com/content/paperback-book/dragons-at-dawn/8609478"]Dragons at Dawn by D.H. Boggs in Games[/URL][/COLOR][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dragons at Dawn: The First Fantasy Game system
Top