Most people play 5e without ever reading or having seen the book. So making a draw steel character together with the GM with the book is not a good measurement.
I have to stop you right there. You were saying the PDF was so low quality you quit reading it, which is what I was replying to. And people can play 5E with a pre gen without reading the rules. They can't make characters, which is what I was talking about when saying the rules were servicable, both for skilled players and new players.
And I ran a group with the starter set by handing out the characters and having people go, so yes, you can play Draw Steel without reading the rules. I expect that people doing the starter do this all the time.
Also the fact that you need to begin eith a starter adventure tells you that the game is too complicated to play out of the box same as PF2.
And again, the first time I ran the game, the starter set wasn't out so I had to generate something for the group to play. The starter set is designed to help the GM -- err "Director" teach the game. Just like the Keep on the Borderlands is.
And just like the PF2 starter set is.
All three games have ways to make it easier for someone to learn to play the game without just dumping them into the game. I'd say it's a strength in all cases.
For me this is just disrespect from the game makers towards users. Thinking they dont need to care since people buy it anyway because its popular.
I get it: you don't like the game. Which is totally fine, since it is a complicated game that will not be to everyone's taste.
But Draw Steel is an excellent option for players who like complex tactical games. Saying it is somehow disrespectful of the players goes beyond "this is a game I don't like," and I don't want people who like the kind of game Draw Steel is to shy away from it. I'd love to play it. But the reason I'm not playing it with my group is that tastes vary, not because it's a bad product.