RenleyRenfield
Hero
Either.So the other characters are or are not players? I'm confused.
Assuming I am understanding what your OP was asking, i was thinking of "How can a videogame rpg feel like a ttrpg-including other fellow human players at the table",
so with that said, I was thinking that the part that feels most missing from computer games rpgs is other people playing at the table with you. We get a bit of that feel in WoW because its an mmo. But WoW feels like its less roleplay than Baldurs's gate. And the original baldurs gate, when in turn based mode, felt close enough to ad&d 2e that all it was missing was fellow players 'at the table.'
So i think a fun way to make a computer rpg feel like a tabletop one, would be to start with baldurs gate style game, and then each other character was played by a person. With additional UI for seeing players, and a 3d dice roller. since its turn based the game just maps turns to player and character.
And if other humans were not available, then AI could stand in and play as people playing the game, which is kinda how the CPU 'players' nations feel in Civ, just more "meta" in their function.
I am sure there are other ways to go about it in the WoW style game, but this is what would make a computer game basically feel like being at the table with folks.






