Vorput
First Post
Hi all, been reading these boards for awhile- but never posted before. I have a question for the DMs, and I suppose players too, out there.
How important is dungeon realism to you guys? I'm creating a network of caves below a temple, nothing too extravagant- just something suitable for a group of level 1 PCs and I'm wondering how much attention I should pay to realism.
For example, should I make it clear how certain monsters got there? Should I connect to a larger set of caves just in order to explain why chokers, darkmantles, and rats ended up in the same place? How much attention should I give to the question of food supply, for instance how the darkmantles have managed to live in a fairly abandoned dungeon all this time? Where these creatures get water, etc.
DMs, when you create adventures- how much thought do you put into elements like this?
Players, do you notice little details like these? If you do, do you care about them? Does an adveture of just random underground encounters strung together annoy you?
Am I paying too much attention to detail? Or does such realism/detail help create a more believable world?
Any insight/advice would be much appreciated. Thx.
How important is dungeon realism to you guys? I'm creating a network of caves below a temple, nothing too extravagant- just something suitable for a group of level 1 PCs and I'm wondering how much attention I should pay to realism.
For example, should I make it clear how certain monsters got there? Should I connect to a larger set of caves just in order to explain why chokers, darkmantles, and rats ended up in the same place? How much attention should I give to the question of food supply, for instance how the darkmantles have managed to live in a fairly abandoned dungeon all this time? Where these creatures get water, etc.
DMs, when you create adventures- how much thought do you put into elements like this?
Players, do you notice little details like these? If you do, do you care about them? Does an adveture of just random underground encounters strung together annoy you?
Am I paying too much attention to detail? Or does such realism/detail help create a more believable world?
Any insight/advice would be much appreciated. Thx.