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Eberron: Forge of the Artificer to Be Priced at $29.99
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<blockquote data-quote="Yaarel" data-source="post: 9656296" data-attributes="member: 58172"><p>I am thinking of 5.24 settings.</p><p></p><p>I just noticed the new Players Handbook mentions Dark Sun. Surprisingly. This seems to me, WotC decided not to discontinue it after all. I doubt they are rushing to publish it, but are open to it when they find ways to resolve some of its difficult content.</p><p></p><p>So, there is variety of D&D flavors.</p><p></p><p>Heh, one can have Vanilla, Natural Bean Vanilla, Homemade Vanilla, or French Vanilla: Forgotten Realms, Greyhawk, Dragonlance, or Nerath.</p><p></p><p>Then there are other distinctive flavors: Spelljammer-Planescape, Dark Sun, Eberron-Ravnica, Strixhaven-Witchlight-Feywild, Ravenloft-Shadowfell, Exodus space opera.</p><p></p><p>Now that the core really is setting neutral, I suspect some of the vanilla settings are free to diversify into neapolitan, chocolate chip, maybe even chocolate chip mint.</p><p></p><p></p><p>Whichever setting a table chooses will be the flavor of D&D.</p><p></p><p></p><p>I assume there will be a strong effort to make it easy for the options in one setting to import, and plug-and-play in an other setting. There will be advice for how a DM can do this for some of the more eccentric bespoke mechanics. In other words, 5.24 might be making the mythical 'modularity' a reality.</p><p></p><p></p><p>Right now, Eberron and maybe a new vision for Forgotten Realms are a good idea to reach most players. Forgotten Realms tends to appeal to traditionalist gamers and Eberron to modernist gamers. I suspect both will do deep dives into the flavors within the setting. Some of these deep dives will evolve via adventures for a setting. The two settings are a good start to getting the community into the habit of choosing a setting.</p><p></p><p>For the old school and easiest flavor, DMs can use the Greyhawk setting in the DMs Guide.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9656296, member: 58172"] I am thinking of 5.24 settings. I just noticed the new Players Handbook mentions Dark Sun. Surprisingly. This seems to me, WotC decided not to discontinue it after all. I doubt they are rushing to publish it, but are open to it when they find ways to resolve some of its difficult content. So, there is variety of D&D flavors. Heh, one can have Vanilla, Natural Bean Vanilla, Homemade Vanilla, or French Vanilla: Forgotten Realms, Greyhawk, Dragonlance, or Nerath. Then there are other distinctive flavors: Spelljammer-Planescape, Dark Sun, Eberron-Ravnica, Strixhaven-Witchlight-Feywild, Ravenloft-Shadowfell, Exodus space opera. Now that the core really is setting neutral, I suspect some of the vanilla settings are free to diversify into neapolitan, chocolate chip, maybe even chocolate chip mint. Whichever setting a table chooses will be the flavor of D&D. I assume there will be a strong effort to make it easy for the options in one setting to import, and plug-and-play in an other setting. There will be advice for how a DM can do this for some of the more eccentric bespoke mechanics. In other words, 5.24 might be making the mythical 'modularity' a reality. Right now, Eberron and maybe a new vision for Forgotten Realms are a good idea to reach most players. Forgotten Realms tends to appeal to traditionalist gamers and Eberron to modernist gamers. I suspect both will do deep dives into the flavors within the setting. Some of these deep dives will evolve via adventures for a setting. The two settings are a good start to getting the community into the habit of choosing a setting. For the old school and easiest flavor, DMs can use the Greyhawk setting in the DMs Guide. [/QUOTE]
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Eberron: Forge of the Artificer to Be Priced at $29.99
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