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[EBERRON] the Extraordinaries, 'A Terror Awakened, the League Reborn'
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<blockquote data-quote="Karl Green" data-source="post: 1993513" data-attributes="member: 1467"><p><strong>Vathirond, Mol, Third Week of Therendor, morning</strong></p><p></p><p>As the sun rises and brightens the day, the party can make out the <span style="color: orange">Death-Gray Mist Wall</span> on the horizon about ten miles away, ominous and dark. Fury helps unload the party's gear and supplies quietly, much to the joy of the crew.</p><p></p><p>Marcus and <em>Gherald Preax</em> head into <span style="color: orange">Vathirond</span> market area and talking with the various merchants and shopkeepers. They notice that there are a lot of humanoids in the city and market area, mostly Half-Orcs and Hobgoblins but some Goblins and even the occasional Bugbear. They discover there is a brisk market in 'supposed' recovered artifacts from 'lost' <span style="color: orange">Cyre</span> "<strong>…for a reasonable price, for these once in a lifetime offers…</strong>"</p><p></p><p>There are a number of people also selling charms and wards of protections against the curses that some kind crawl out from beyond the <span style="color: orange">Death-Gray Mist Wall</span>, or for those going there. They also meet a few adventures who actually sound like they have been there and returned. One is a drunkard, haunted by what he saw there, but a couple others are just hardened adventures and mercenaries. </p><p></p><p>The pair find a scroll merchant in one of the back-ally shops, who will sell a few different 1st and 2nd level spells from either the Arcane and Divine spells, at only a 10% mark up of typical cost. The only special arrows they find is a Dwarf merchant who has about a dozen silver (1gp each, do -1 damage) and 2 adamantine arrows (65gp each; +1 to attack and damage).</p><p></p><p>Neville finds the magebreed merchants on the north part of time, and he has about 18 mules for sale, along with a falcon. Looking over 13's line-of-credit letter the man gets a bright gleam in his eyes and says "<strong>Ye can have any two that ye might want there matie</strong>" (occ <em>assuming Handle Animal would get you the 'best-of-the-lot' but it is not required</em> /occ)</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1993513, member: 1467"] [b]Vathirond, Mol, Third Week of Therendor, morning[/b] As the sun rises and brightens the day, the party can make out the [color=orange]Death-Gray Mist Wall[/color] on the horizon about ten miles away, ominous and dark. Fury helps unload the party's gear and supplies quietly, much to the joy of the crew. Marcus and [I]Gherald Preax[/I] head into [color=orange]Vathirond[/color] market area and talking with the various merchants and shopkeepers. They notice that there are a lot of humanoids in the city and market area, mostly Half-Orcs and Hobgoblins but some Goblins and even the occasional Bugbear. They discover there is a brisk market in 'supposed' recovered artifacts from 'lost' [color=orange]Cyre[/color] "[b]…for a reasonable price, for these once in a lifetime offers…[/b]" There are a number of people also selling charms and wards of protections against the curses that some kind crawl out from beyond the [color=orange]Death-Gray Mist Wall[/color], or for those going there. They also meet a few adventures who actually sound like they have been there and returned. One is a drunkard, haunted by what he saw there, but a couple others are just hardened adventures and mercenaries. The pair find a scroll merchant in one of the back-ally shops, who will sell a few different 1st and 2nd level spells from either the Arcane and Divine spells, at only a 10% mark up of typical cost. The only special arrows they find is a Dwarf merchant who has about a dozen silver (1gp each, do -1 damage) and 2 adamantine arrows (65gp each; +1 to attack and damage). Neville finds the magebreed merchants on the north part of time, and he has about 18 mules for sale, along with a falcon. Looking over 13's line-of-credit letter the man gets a bright gleam in his eyes and says "[b]Ye can have any two that ye might want there matie[/b]" (occ [I]assuming Handle Animal would get you the 'best-of-the-lot' but it is not required[/I] /occ) [/QUOTE]
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