Tequila Sunrise
Adventurer
Recently I've been wrestling with the problem of using strong control effects in different monster castes. (Minion, standard, etc.) Especially minions and goons; how do I turn a standard Stunner into a lower caste monster without making it either totally lame or a TPK recipe? Also, wouldn't it be cool if monsters could worsen the conditions they inflict by working together?
What I came up with is Enchantment Tokens; aka enchantments. Instead of a monster inflicting daze or dominate or whatever, it inflicts enchantments. The more enchantments you have, the worse your condition:
1-4: Dazed
5-8: Stunned
9-12: Dominated
13-16: Enchanted (Exactly like dominate, except without the single-action restriction!)
Enchantments from different monsters stack, so there's no need to track which ones came from which monsters. For example if two enchantresses inflict a PC with ten enchantments in total, the PC is dominated by them collectively.
Four enchantment tokens count as one effect. So if a PC is affected by 10 enchantments that end on a save, the PC rolls three saves at the end of each turn and removes four enchantments for each successful save.
As an example of how I'm using enchantments in monster design, I'm posting the enchantress NPC as all five castes. So tear 'em apart!
What I came up with is Enchantment Tokens; aka enchantments. Instead of a monster inflicting daze or dominate or whatever, it inflicts enchantments. The more enchantments you have, the worse your condition:
1-4: Dazed
5-8: Stunned
9-12: Dominated
13-16: Enchanted (Exactly like dominate, except without the single-action restriction!)
Enchantments from different monsters stack, so there's no need to track which ones came from which monsters. For example if two enchantresses inflict a PC with ten enchantments in total, the PC is dominated by them collectively.
Four enchantment tokens count as one effect. So if a PC is affected by 10 enchantments that end on a save, the PC rolls three saves at the end of each turn and removes four enchantments for each successful save.
As an example of how I'm using enchantments in monster design, I'm posting the enchantress NPC as all five castes. So tear 'em apart!
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