[eom] question about evoke and evoke area

Kannik

Hero
I'm sure this will be covered in the FAQ, but here I am too impatient to wait :p

Looking over the Evoke Element and Evoke Area Element, a couple of questions come to mind...

1. Evoke Element, affecting usually one creature (not counting missile) does the same damage dice as area element; in the core rules, usually spells that target one creature do more than an area spell. Was this a deliberate change, and why so, if so? (makes the pure evoke a bit weaker, it seems).

2. Is the 1d6+lvl a typo in the missile section of evoke missile? If so... egads! I evoke the level 9 version... I do 1d6+17 per missile, 9 missiles, that's 184 points of damage! Why bother with a wimpy 17d6+17 (76.5). Should this just be 1d6+1 per missile, straight?

3. I think this was covered in another thread... evoke element : touch = no save, ray = reflex save (touch attacks (ranged in the latter) either way), missile = range per missile, reflex save? (except for force, of course).

4. There is no 4.

Thanks }:)

Kannik
 

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