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Ever had a player get so bent out of shape over something small, then refused to play
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<blockquote data-quote="Ashrum the Black" data-source="post: 2970961" data-attributes="member: 1585"><p>Okay, in regards to the orginal poster I'd say it's time to pull him aside and talk to him. Let him know how his actions have hurt you, his friends. Also let him know that you would like to play a game that he would enjoy. Also let him know that while you want to help him play a game he'd be interested in, he needs to allow other folks to play the game they'd like to as well. In other words, each of you may need to comprimise to get a resolution. If either or both of you can't, then it may be time to reorganize the gaming group.</p><p></p><p>In regards to Wayne62682's last post, I'd have to say that the odd player out will need to bend to the will of the magority. This is not to say that folks shouldn't allow him to ever play what he wants. Offer him a one shout or a short miny arc to play the adventures as he'd like it would be a realy nice gesture. But by and large if he wants to play in the group he'll need to play what the group wants.</p><p></p><p>Heck for me, I don't do evil campaigns. Period. Don't like them, don't want to like them. Morally grey? Great! But no evil. I also happen to be the primary DM for the group and have been for the last four years. I've had a player that wants to play a high level evil campaign for the longest time, but since I, as the DM, won't, he doesn't get that particular itch scratched. </p><p></p><p>I allowed him to play an evil spy within the group once, working to subvert them from within. That worked for a while as he pretty much just played as normal but got to wright CE on his character sheet. :\ But after about six months he swapped the character out for something different, it just wasn't doing it for him. </p><p></p><p>As a matter of fact he just bowed out because he was unhappy with the heroic fight against evil campaign I'm running, and the slower than normal level prgression I've been using. His choice was to move over to another group that played his kinds of high level evil games that he loves so much. I'm fine with it and feel it is probably for the best. Nobody else seems to have had a problem with the no evil characters policy. Nobody had any issues with the leveling either. So he was pretty much never going to get the itch scratched even by the other DM's as they had no love of that style of campaign either. </p><p></p><p>So yes, the lone man out may need to capitulate, to the will of the magority. Of course if you can, I always recommend an attempt at comprimise. </p><p></p><p>-Ashrum</p></blockquote><p></p>
[QUOTE="Ashrum the Black, post: 2970961, member: 1585"] Okay, in regards to the orginal poster I'd say it's time to pull him aside and talk to him. Let him know how his actions have hurt you, his friends. Also let him know that you would like to play a game that he would enjoy. Also let him know that while you want to help him play a game he'd be interested in, he needs to allow other folks to play the game they'd like to as well. In other words, each of you may need to comprimise to get a resolution. If either or both of you can't, then it may be time to reorganize the gaming group. In regards to Wayne62682's last post, I'd have to say that the odd player out will need to bend to the will of the magority. This is not to say that folks shouldn't allow him to ever play what he wants. Offer him a one shout or a short miny arc to play the adventures as he'd like it would be a realy nice gesture. But by and large if he wants to play in the group he'll need to play what the group wants. Heck for me, I don't do evil campaigns. Period. Don't like them, don't want to like them. Morally grey? Great! But no evil. I also happen to be the primary DM for the group and have been for the last four years. I've had a player that wants to play a high level evil campaign for the longest time, but since I, as the DM, won't, he doesn't get that particular itch scratched. I allowed him to play an evil spy within the group once, working to subvert them from within. That worked for a while as he pretty much just played as normal but got to wright CE on his character sheet. :\ But after about six months he swapped the character out for something different, it just wasn't doing it for him. As a matter of fact he just bowed out because he was unhappy with the heroic fight against evil campaign I'm running, and the slower than normal level prgression I've been using. His choice was to move over to another group that played his kinds of high level evil games that he loves so much. I'm fine with it and feel it is probably for the best. Nobody else seems to have had a problem with the no evil characters policy. Nobody had any issues with the leveling either. So he was pretty much never going to get the itch scratched even by the other DM's as they had no love of that style of campaign either. So yes, the lone man out may need to capitulate, to the will of the magority. Of course if you can, I always recommend an attempt at comprimise. -Ashrum [/QUOTE]
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Ever had a player get so bent out of shape over something small, then refused to play
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