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Ever had a player get so bent out of shape over something small, then refused to play
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<blockquote data-quote="Taraxia" data-source="post: 2974103" data-attributes="member: 42426"><p>Now, to be fair, balking at a gestalt campaign is wholly different from balking at one of the other PCs choosing a "Usually Evil" race. The latter has no effect on you mechanically and doesn't put any burden on you, and ought to be more of an opportunity for you to roleplay than anything else.</p><p></p><p>But gestalt mechanics, however they're balanced (and they can be harder for DMs to balance than standard class mechanics) can be confusing and intimidating for players who aren't used to them, and it *is* harder to keep track of two classes' class features at once than one's, especially if you're using a class with spellcasting.</p><p></p><p>That's more akin to "I'm not comfortable with this ruleset" than "Your idea is stupid", and the former is always a valid reason to back out of a campaign. A GURPSer isn't obligated to try playing D&D with us if she doesn't want to, or vice versa, after all.</p><p></p><p>But either way, unless you're extremely short for potential players, there's no reason not to go on playing with the other players even if he doesn't want to be involved.</p></blockquote><p></p>
[QUOTE="Taraxia, post: 2974103, member: 42426"] Now, to be fair, balking at a gestalt campaign is wholly different from balking at one of the other PCs choosing a "Usually Evil" race. The latter has no effect on you mechanically and doesn't put any burden on you, and ought to be more of an opportunity for you to roleplay than anything else. But gestalt mechanics, however they're balanced (and they can be harder for DMs to balance than standard class mechanics) can be confusing and intimidating for players who aren't used to them, and it *is* harder to keep track of two classes' class features at once than one's, especially if you're using a class with spellcasting. That's more akin to "I'm not comfortable with this ruleset" than "Your idea is stupid", and the former is always a valid reason to back out of a campaign. A GURPSer isn't obligated to try playing D&D with us if she doesn't want to, or vice versa, after all. But either way, unless you're extremely short for potential players, there's no reason not to go on playing with the other players even if he doesn't want to be involved. [/QUOTE]
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Ever had a player get so bent out of shape over something small, then refused to play
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