Jefe Bergenstein
Legend
Only issue with that is rituals, which have no slot cost.I'd have a simpler effect on Detect Magic, when you use a 3rd level or higher slot the spell no longer needs concentration and the duration increases to an hour.
Only issue with that is rituals, which have no slot cost.I'd have a simpler effect on Detect Magic, when you use a 3rd level or higher slot the spell no longer needs concentration and the duration increases to an hour.
I thought any time you cast a spell without using a slot ... ie via ritual casting, it is cast at its lowest level.Only issue with that is rituals, which have no slot cost.
yep that's correct.I thought any time you cast a spell without using a slot ... ie via ritual casting, it is cast at its lowest level.
That is exactly what I wish for.The "at higher levels" section of the spell doesn't lend to taking up too much space - I've done some expansion but its usually extra targets or more damage. Generally, if it adds a whole new effect, I'd just make a higher level spell.
And therein lies the rub; if upcasting gives extra effects you are giving casters extra free spells to their Spells Known
I don't think so, because metamagic increases existing effects but doesn't add new ones, and I am not looking for more "at higher levels" options to increase numbers.and metamagic that bypasses Sorcerer's spell point usage.
Do we really need to make spellcasters even more exponentially powerful?Last session I cast Detect Magic while in a Wizard's mansion, lots of magic kept showing up, and each time I spent my action (though we were out of combat so it hardly mattered) to see the auras and identify the school of magic, but not the actual spells.
This reminded me how I thought before about some design space left unused with regards to spells that could have improved effects if upcasted. 5e has this wonderful mechanic of spending a higher than necessary level slot to boost a spell, and lots of spells deal more damage, more healing, last longer or affect more targets; many spells otherwise cannot be upcast.
I am looking here to see if any DM has expanded the use of some spells that normally don't have a "cast at higher level" option by allowing it, but I interested in additional functional effects, not in numerical boosts.
For example with regards to Detect Magic this could mean upcasting to identify the exact spells or effects, and then maybe upcasting even more to know additional information.
Another spell I have which could be expanded is Clairvoyance which allows to either see or hear but not both simultaneously; upcasting by one level could allow both, and then why not upcasting further could add darkvision, blindsight and finally truesight.
Anyone already doing this sort of thing?
Good to know! I dont think its ever come up w us.I thought any time you cast a spell without using a slot ... ie via ritual casting, it is cast at its lowest level.
Do we really need to make spellcasters even more exponentially powerful?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.