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Failings of the Sunless Citadel: Details Please!
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<blockquote data-quote="DMScott" data-source="post: 1424707" data-attributes="member: 11734"><p>As dungeon crawls go, it's pretty decent. You need to do a little work to give the PCs an incentive to do the crawling and ad lib the inhabitants' response to repeated incursions, but that's more of a feature than a bug. There's only two aspects about it that bug me:</p><p></p><p>1) The railroading in determining PC interaction with the factions - as written they can either work with the kobolds or fight everybody. That keeps things simple for a beginning party, but can kind of cramp a more experienced one - a machiavellian group that thinks "hey, manipulating those kobolds worked well, let's try it on the goblins" runs into the module author's "don't do anything I don't want you to do" stick. </p><p></p><p>2) The "dragonpriest" struck me as pretty goofy. The creature just doesn't mesh well with the story behind it, IMHO.</p><p></p><p>Both of those are pretty trivial to fix, so not a big deal.</p></blockquote><p></p>
[QUOTE="DMScott, post: 1424707, member: 11734"] As dungeon crawls go, it's pretty decent. You need to do a little work to give the PCs an incentive to do the crawling and ad lib the inhabitants' response to repeated incursions, but that's more of a feature than a bug. There's only two aspects about it that bug me: 1) The railroading in determining PC interaction with the factions - as written they can either work with the kobolds or fight everybody. That keeps things simple for a beginning party, but can kind of cramp a more experienced one - a machiavellian group that thinks "hey, manipulating those kobolds worked well, let's try it on the goblins" runs into the module author's "don't do anything I don't want you to do" stick. 2) The "dragonpriest" struck me as pretty goofy. The creature just doesn't mesh well with the story behind it, IMHO. Both of those are pretty trivial to fix, so not a big deal. [/QUOTE]
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Failings of the Sunless Citadel: Details Please!
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