Whitney
Whitney DellNoir: Female Human Wiz1; Medium Humanoid ; HD 1d4+1 (Wizard) ; hp 5; Init + 2; Spd 30; AC 12; Atk -1 base melee, + 2 base ranged; +2( 1d8, Crossbow, light ); -1 ( 1d4-1, Dagger ); -1 ( 1d6-1, Quarterstaff ); -5 ( 1d3-1, Unarmed ); AL NG; SV Fort + 1, Ref + 2, Will + 2; STR 9, DEX 14, CON 12, INT 17, WIS 10, CHA 14.
Possessions:
Money: 7 gp 7 sp 3 cp
Weapons: Crossbow, light; Bolts, crossbow (20); Dagger; Quarterstaff.
Goods: Backpack; Bedroll; Case, scroll (x2); Flint and steel; Ink (2 vials ); Lantern, hooded; Ink (vial), colored; Inkpen (2); Oil (3 pints); Sack; Sealing wax; Signet ring; Tent; Waterskin (2); Whetstone; Pouch, belt; Pouch, belt; Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Donkey; Feed (3 days); Saddle, pack; Bit and bridle.
Skills:
Alchemy + 2/5, Concentration + 4/5, Disguise + 2/4, Knowledge (arcana) + 4/7, Listen + 0/2, Perform + 2/4, Scry + 2/5, Spellcraft + 4/7, Spot + 0/2.
Feats: Alertness, Endurance, Scribe Scroll .
Spells Known (Wiz 3/2): 0 - Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance; 1st - Comprehend Languages, Mage Armor, Magic Missile, Magic Weapon, Sleep, True Strike.
Spells Prepared (Wiz 3/2): 0 - Detect Magic, Prestidigitation, Read Magic; 1st - Mage Armor, Magic Missile.
Animal, Cat: None Animal, Cat ; CR 1/4; Tiny Animal ; HD 1/2d8 (Animal) ; hp 2; Init + 2; Spd 30, 30; AC 15; Atk --2 base melee, +4 base ranged; +4/-1 ( 1d2-4, 2 Claws;1d3-4, Bite ); AL N; SV Fort +2, Ref +4, Will +1; STR 3, DEX 15, CON 10, INT 1, WIS 12, CHA 7.
Skills: Balance + 10, Climb + 5, Hide + 17, Listen + 4, Move Silently + 9, Spot + 4.
Feats: Weapon Finesse, Weapon Finesse: Bite.
Special: Move Silently Bonus of +2 to Master