Inconsequenti-AL
Breaks Games
I put together a new 'smackdown' character. Going to combine a couple of incredibly stupid ideas I've had. Many apologies for this, but I just wanted to get it out of my system and I needed something to fill some time! 
The PC is going to be Felix the Gnome - a Wizard 3: Cleric 3: Mystic Theurge 10: Spellsword 4. But he isn't ready yet.
Here is his cohort:
Daisy - Minoutaur Bard 1: Barbarian 1: Dragon desciple 7
Large monsterous Humanoid
Str: 32 (7 points + 8 racial + 1 advance + 4 class)
Dex: 16 (7 points + 1 advance)
Con: 22 (7 points + 4 racial + 1 advance + 2 class)
Wis: 10 (2 points)
Int: 6 (2 points -4 racial)
Chr: 10 (4 points - 2 racial)
32 point buy
BAB +12
Melee +20/+15/+10
Ranged +14/+9/+4
Grapple +29 (+4 size +4 feat +9 strength)
Hit points 90+6D8+D6+8D12 = 172 Average
AC: 20 (-1 size +3 dex + 8 natural)
Speed 40'
Initiative +3
Saves
Fort +15 (2 racial + 7 class + 6 stat)
Ref +12 (5 racial + 4 class + 3 stat)
Will +12 (5 racial + 7 class)
Class Feats
Blindsense 30', stat boosts (included), Claws and bite (D6/D8), Breath Weapon 4D8.
Fast Move, Rage 3/day*,
Bardic Knowledge (D20-1), Bardic music (unusable - no perform skill).
Gore attack.
Feats:
Combat Reflexes, Large and In charge, Hold the Line, Power Attack, Improved Grapple, Extra Rage 2/day*.
Skills:
Barbarian 2 + Minotaur 9 + Bard 4 + Dragon desciple 7 = 22
Knowledge(Arcana) 8 -2 = 6
Language 1 - Draconic
Spot 7 +0 = 7
Spells:
Cantrips - couldn't be bothered! Although spell completion may offer interesting possibilities?
Generally I'd have Felix use his medium rod of persistent spell, with the channel spell ability from the Spellsword, to give her all day Righteous Might and Transformation. It would cause a few hitpoints damage stabbing her to get the channel working, but that could soon be put right!
This would grant Size Huge, +12 str, +4 dex, + 8 con, +9 fort save, +2 reflex, +3 BAB, +9 Natural Armour and Damage Reduction 10/evil. Final Grapple check would be a none too shoddy +39 or +41 when raging.
Intending to use her as a mount for Felix who has the tree of mounted combat feats. Ride by, Gore and Trample should work well together. Possibly add in a chanelled True Strike + power attack?
Need an exotic saddle, but other than that hadn't considered any items?
This is a first draft, so any further ideas? Any mistakes?

The PC is going to be Felix the Gnome - a Wizard 3: Cleric 3: Mystic Theurge 10: Spellsword 4. But he isn't ready yet.
Here is his cohort:
Daisy - Minoutaur Bard 1: Barbarian 1: Dragon desciple 7
Large monsterous Humanoid
Str: 32 (7 points + 8 racial + 1 advance + 4 class)
Dex: 16 (7 points + 1 advance)
Con: 22 (7 points + 4 racial + 1 advance + 2 class)
Wis: 10 (2 points)
Int: 6 (2 points -4 racial)
Chr: 10 (4 points - 2 racial)
32 point buy
BAB +12
Melee +20/+15/+10
Ranged +14/+9/+4
Grapple +29 (+4 size +4 feat +9 strength)
Hit points 90+6D8+D6+8D12 = 172 Average
AC: 20 (-1 size +3 dex + 8 natural)
Speed 40'
Initiative +3
Saves
Fort +15 (2 racial + 7 class + 6 stat)
Ref +12 (5 racial + 4 class + 3 stat)
Will +12 (5 racial + 7 class)
Class Feats
Blindsense 30', stat boosts (included), Claws and bite (D6/D8), Breath Weapon 4D8.
Fast Move, Rage 3/day*,
Bardic Knowledge (D20-1), Bardic music (unusable - no perform skill).
Gore attack.
Feats:
Combat Reflexes, Large and In charge, Hold the Line, Power Attack, Improved Grapple, Extra Rage 2/day*.
Skills:
Barbarian 2 + Minotaur 9 + Bard 4 + Dragon desciple 7 = 22
Knowledge(Arcana) 8 -2 = 6
Language 1 - Draconic
Spot 7 +0 = 7
Spells:
Cantrips - couldn't be bothered! Although spell completion may offer interesting possibilities?
Generally I'd have Felix use his medium rod of persistent spell, with the channel spell ability from the Spellsword, to give her all day Righteous Might and Transformation. It would cause a few hitpoints damage stabbing her to get the channel working, but that could soon be put right!
This would grant Size Huge, +12 str, +4 dex, + 8 con, +9 fort save, +2 reflex, +3 BAB, +9 Natural Armour and Damage Reduction 10/evil. Final Grapple check would be a none too shoddy +39 or +41 when raging.
Intending to use her as a mount for Felix who has the tree of mounted combat feats. Ride by, Gore and Trample should work well together. Possibly add in a chanelled True Strike + power attack?
Need an exotic saddle, but other than that hadn't considered any items?
This is a first draft, so any further ideas? Any mistakes?