Saeviomagy
Adventurer
Something just struck me. Fighters (any completely non-spellcasting class) without magic items are lame at all but the lowest levels. This is a fact.
Fighters at higher levels are therefore depending on mages to make them magic gear.
A lot of the legends and stories that you hear or read don't mention legendary magical weapons or armour being created by wizards. As an (admittedly) outdated example in 2nd ed, dwarves were supposedly master smiths, but would be unable to create magic weapons due to the fact that they had no mages.
What if... bear with me here. What if warriors were allowed to take item crafting feats? All you have to do is replace caster level with a set number of appropriate craft ranks (ie caster level +3). Or perhaps BAB? Warrior level?
Don't replace the prerequisite spells on anything though. They're still required for anything unusual.
The sum effect? A warrior would be able to make +x weapons, +x armour, and those +x to a skill items. He would need some form of magic support (ie - a mage, or an item capable of casting the spell required) to create anything flashy, like a flaming sword or the like. This makes the truly powerful items more of a fusion of the efforts of multiple involved parties, rather than just the domain of magic users. It also makes craft wondrous item just a little bit less powerful (you'd need the craft skill for the specific item you want to produce).
Anyone think of any serious problems with this? Or suggestions as to how to make it more of a warrior thing than a wizard thing (wizards can still take craft ranks and I really like the idea of having to multiclass or team up to produce items).
Fighters at higher levels are therefore depending on mages to make them magic gear.
A lot of the legends and stories that you hear or read don't mention legendary magical weapons or armour being created by wizards. As an (admittedly) outdated example in 2nd ed, dwarves were supposedly master smiths, but would be unable to create magic weapons due to the fact that they had no mages.
What if... bear with me here. What if warriors were allowed to take item crafting feats? All you have to do is replace caster level with a set number of appropriate craft ranks (ie caster level +3). Or perhaps BAB? Warrior level?
Don't replace the prerequisite spells on anything though. They're still required for anything unusual.
The sum effect? A warrior would be able to make +x weapons, +x armour, and those +x to a skill items. He would need some form of magic support (ie - a mage, or an item capable of casting the spell required) to create anything flashy, like a flaming sword or the like. This makes the truly powerful items more of a fusion of the efforts of multiple involved parties, rather than just the domain of magic users. It also makes craft wondrous item just a little bit less powerful (you'd need the craft skill for the specific item you want to produce).
Anyone think of any serious problems with this? Or suggestions as to how to make it more of a warrior thing than a wizard thing (wizards can still take craft ranks and I really like the idea of having to multiclass or team up to produce items).