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Finding the actual Manual of the Planes
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<blockquote data-quote="Evilhalfling" data-source="post: 2939668" data-attributes="member: 16991"><p>My intention was to have a PC create such an item. They are approaching the limits of power IMC (no epic used). The world is low power and this is the first time we have reached such heights. So I am looking for Epic Scope, just not rules. </p><p></p><p>From the details above I am thinking that in his quest to take over as proxy to the god of magic, he will be asked to write a book on the planes. IMC there are only 8 planes, and he has been to 5. Magic is new to the world (only 200 yrs) and it has not yet been done. </p><p></p><p>The book will be empty at first but show him scenes of the other planes which he will then be compelled to visit, and fill out details in the book. The book will only contain the spells that he himself puts there (so far Planar Binding, Plane Shift, Banishment, & Contact Other Plane are all in his spell books.) Each new chapter will appear, or perhaps be chosen by the writer, and a description, personal anecdote of visiting an area within that plane (chosen by DM) and a spell – which will be useable per epic SRD (w/lower DCs). </p><p></p><p>The curse of the book will set in slowly - </p><p>Putting a spell/description into the book may cause insanity. </p><p>the DCs will be low at first, and grow as it approaches completion. Trying to use one spells in it will be even harder, and result in catastrophe if failed. </p><p></p><p>The idea will be that one person can never complete the catalog of even 8 planes and that the work must be passed on. Even then trying to pass it on will result in the destruction spell per epic SRD. Stopping work on the tome will result in increasing periods of insanity. The writer will have the option of reaching out to others through dreams and passing the burden (perhaps after describing 1-4 (3) planes?) With the book passing automatically after finishing 8 chapters. </p><p>The world is not large on people capable of planar travel, so the identity of the new victim will not be known. Several of them are friends, former PCs, or even foes. </p><p></p><p>The idea of being driven to create an artifact, (once the choice to do so is taken) appeals to me. It’s a bit of a railroad plot, there are turnoffs, but once taken up all choices have heavy consequences. </p><p></p><p>Suggestions? Comments?</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2939668, member: 16991"] My intention was to have a PC create such an item. They are approaching the limits of power IMC (no epic used). The world is low power and this is the first time we have reached such heights. So I am looking for Epic Scope, just not rules. From the details above I am thinking that in his quest to take over as proxy to the god of magic, he will be asked to write a book on the planes. IMC there are only 8 planes, and he has been to 5. Magic is new to the world (only 200 yrs) and it has not yet been done. The book will be empty at first but show him scenes of the other planes which he will then be compelled to visit, and fill out details in the book. The book will only contain the spells that he himself puts there (so far Planar Binding, Plane Shift, Banishment, & Contact Other Plane are all in his spell books.) Each new chapter will appear, or perhaps be chosen by the writer, and a description, personal anecdote of visiting an area within that plane (chosen by DM) and a spell – which will be useable per epic SRD (w/lower DCs). The curse of the book will set in slowly - Putting a spell/description into the book may cause insanity. the DCs will be low at first, and grow as it approaches completion. Trying to use one spells in it will be even harder, and result in catastrophe if failed. The idea will be that one person can never complete the catalog of even 8 planes and that the work must be passed on. Even then trying to pass it on will result in the destruction spell per epic SRD. Stopping work on the tome will result in increasing periods of insanity. The writer will have the option of reaching out to others through dreams and passing the burden (perhaps after describing 1-4 (3) planes?) With the book passing automatically after finishing 8 chapters. The world is not large on people capable of planar travel, so the identity of the new victim will not be known. Several of them are friends, former PCs, or even foes. The idea of being driven to create an artifact, (once the choice to do so is taken) appeals to me. It’s a bit of a railroad plot, there are turnoffs, but once taken up all choices have heavy consequences. Suggestions? Comments? [/QUOTE]
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