My understanding is that the Great Weapon Fighting style is considered “bad.” It raises the average damage of a greataxe from 6.5 to 6.75, which is really terrible. It is better for a greatsword and maul as it raises the damage from 7 to 8. But even that is just half of what the Dueling Fighting Style does.
So here is my proposed fix. I would like to know if people feel it is too good, not good enough, still bad, or even worse.
When you roll damage for an attack you make with a Melee weapon that you are holding with two hands and it is less than the average damage of the weapon, you can treat damage roll as the average damage (rounded down). So d8 weapons deal a minimum of 4 damage, d10 weapons deal a minimum of 5 damage, d12 weapons deal a minimum of 6 damage and 2d6 weapons deal a minimum of 7 damage. The weapon must have the Two-Handed or Versatile property to gain this benefit.
So here is my proposed fix. I would like to know if people feel it is too good, not good enough, still bad, or even worse.
Great Weapon Fighting
Fighting Style Feat (Prerequisite: Fighting Style Feature)When you roll damage for an attack you make with a Melee weapon that you are holding with two hands and it is less than the average damage of the weapon, you can treat damage roll as the average damage (rounded down). So d8 weapons deal a minimum of 4 damage, d10 weapons deal a minimum of 5 damage, d12 weapons deal a minimum of 6 damage and 2d6 weapons deal a minimum of 7 damage. The weapon must have the Two-Handed or Versatile property to gain this benefit.








